This week, we welcome three unique Wildfolk to Krystara! This singing band of lovable Cactnid rogues from the Drifting sands, are best introduced with one of their own songs…
We’re three Cactalleros
Three succulent heroes
We sing all our songs in a high-key!
We’re happy amigos
No matter where he goes
The one, two, and three goes
We’re terribly spiky!
Senita will be available this week for 400 Glory in the shop as well as in Event Chests. After 3-4 weeks he will become available in Glory, Gem, Guild, and VIP chests as usual.
New Legendary Troop: Saguaro
We’re three sneaky cacti
And it is a fact my
friends are all as sharp as Elf arrows!
We’re brave and we’ll say so
We’re cheesy like queso
Who says so? We say so!
The three Cactalleros
Saguaro will be available exclusively in Event Chests this week, and will make his way to Glory, Gem, Guild, and VIP chests in the usual 3-4 weeks.
The third Cactallero, Agave, will be making his grand entrance in Friday’s Bounty Event.
those 2 are twins and the legendary turned into a monster when he grew up and the other became a hero and has to now kill his brother then came Agave to stop Saguaro and Senita from fighting any more and they made Saguaro be kind again and help them
Now, why would one possibly think that devs would parody other games, music, or other genres?
I mean, it’s not like there aren’t any examples of homages or parodies in any of the other units in the game at all. Nope, the devs would never resort to doing that…
As TheIdleOne said, it’s a synergy to upcoming Bounty troop. And maybe in the future, we might get more synergy like Mosasaurus, but devour if enemies is enrage. Some effect could be useful later.
Now, for the discussion about is Senita’s enraging enemies is useful right now? Nope!
Enraging last enemy got a low chance of backfire, it still could screw you over if you don’t kill it before it become last remaining enemy. Also, He is doing true damage, while his buddy is doing normal one, so it will just removing armor, which defeat the point of doing true damage in the first place.
Other than the obvious overlap of the new spikes traits - no clear synergy on these yet. I understand the third one will add a little synergy. But another missed opportunity for stuff to be very very cool (and maybe useful) with a little more thought…