Platform, device version and operating system:
Android 8.1.0 on Lenovo TB-8704X
What you were expecting to happen, and what actually happened:
As far as I understand, Gnolls in the game on this moment (14 Jun '21 PDT) are:
- Gnoll
- Bane Jaw
- Savage Hunter
- Wild Fang
- Queen Moonclaw
As long as Queen Moonclaw cannot summon herself, there must be 4 troops available for her spell “Clan Feast”: first 4 in the list above. But after some my tests (42 battles in Challenges and about 50 casts by Queen Moonclaw) I noticed that only first 3 troops were summoned by the spell. Wild Fang never appeared in a free slot. 3 troops were coming with almost equal frequency, maybe Bane Jaw a bit more often. but that’s RNG. (On the other hand, I don’t believe RNG blocked Wild Fang all 50 casts.)
My team was: Firebomb / Deathknight + Grasping Grimoire / Soothsayer / Queen Moonclaw under Merlantis banner ( [6457,1283,6139,6801,3036,2,1,2,1,1,3,0,14011] ).
How often does this happen? When did it begin happening?
Never really tested Queen Moonclaw before, so I cannot tell for sure.
If Queen Moonclaw’s spell won’t change ever, then the wording must be something like “summon Gnol, Bane Jaw or Savage Hunter”. Not just “a random Gnoll”.