Suggestion to "fix" the new task system


#1

i really liked the old task system, where we could get glory,gem keys, glory keys and souls as rewards. if i finish the new tasks i just have the feeling that i wasted my time for only some gems…

eg. task to win 20 matches with troops from kingdom x: I’m forced to use a most likely unleveled, untraited and inefficient team and the only fast way is to farm boring challenges. in the same time i could just play 20 pvp matches with my main team and would get 60 glory, 20 trophies and enough gold to finish a guild task on my own where not only i, but 29 other people would get 10 gems/12 glory keys.
if the devs really wanna stick to the long daily/weekly task they should give us better rewards and stuff we really need, so that we don’t have the feeling that we wasted our time.

some suggestions:

win 50 invasions - random arcane stone

kill 20 enemies with your heroes weapon- 150 glory

win 30 matches with troops from kingdom x - 1 arcane stone from that specific kingdom (e.g kethar: arcane spirit)

15 wins with red troops - 10 minor red stones

15 wins with an undead team - 400 souls

with such rewards i would finish all tasks every day and tasks would be fun again. but using an inefficient team that i would have to level/trait first for 5/10 gems? no, thanks…


#2

I like your traitstone idea but that will more then likely never happen.
A new way to earn arcanes is coming to a future update for pc.
plus the next pvp update for console will receive better rewards with the top 1000 receiving an arcanes stone(s)


#3

Those Rewards are way too good, but the spirit of your idea is on the right track


#4

Hi, new system sucks. Waste of time. Please return us old.


#5

Great suggestions op