Trait #3: Aura of Power
All Mythics gain 1 Magic on 4 or 5 Gem matches
So this isn’t a typo? Been several revisions now… sincerely hoping it is a typo and it’s “Mystics” not “Mythics”. If it’s actually “Mythics” then I’m just wondering if it means base rarity or rarity…
It’s likely to be a typo, as her spell, aside AoE, revolve around supporting Mystic/Deamon. I hope the dev fix it before she getting released.
For the new spoiler, holy hell! Another 2 kingdom spoiler coming before the next one even released. So 3 kingdom in a row on spoiler! They’re all evil kingdom though, so we might get more Deamon/Undead to deal with Divine after all.
And God damn, that Blackhawk Mythic!! Destroy ALL enemies armor? That’s like Mang on drug! I hope its mana is high enough and not somehow divine/beast, so it doesn’t get half mana boost.
I found his spell meh. It’s somewhat a one-cast spell, aside if the damage dealt is high (I doubt).
Still for a troop named Megavore with no Devour, it’s quite strange…
Yeah, its spell alone won’t be that dangerous, aside from troops that use armor to buff damage, like Mech/Whitehelm/Lady Ironbeard, but putting it in the team with high damage, every troops will be a lot more vulnerable.
Also, that Blade of Guilt, the Divine-hater weapon is kinda entertaining! Dealing magic + 40 damage to any yellow Divine Mythic is so spacific.
Looks rather like a Divine-tickler weapon. Going by those numbers it would take three casts to kill a single troop of the current Divine meta defense team. I hope they still throw in some extra other than a wall mount.
Enjoy the Bonus-Stats (If you could take a Screenshot, it would be awesome )
My Bonus isn’t that high yet, but this Team has the highest possible Pet-Boni in the Game right now^^
(And even higher, when we get those little “Giant”-Pet muahaha)