Add a pet rescue queue so if a pet rescue is triggered when one is already going it will go into queue and when the current Pet rescue is up the one in queue will trigger
Replace the daemon gnome in epic vault battles with a cursed gnome
Make a crafting recipe that uses treasure maps, maybe for writs?
Buff treasure hunt rewards because once you get past a certain point in the game treasure hunt becomes useless
Buff some of the more useless classes, elemental wouldnt be so OP if it werent the only class in the game at that level
Even out the music gnome/band gnome spawns, even if it means nerfing the spawn rate just make it more even to prevent the 20+ of one verse and 0 of another verse issue
add a feature so you can send stuff thats in your inventory to guildmates instead of 25 gem gifts, it will help lower level players in the guild and give the high level players something to do with all the resources they have
All credit goes to @vold for this idea, i just wanted to add it to this because i think its a great idea. Crafting pets in Soulforge, instead of making them require cursed runes to craft make them require diamonds, growth orbs and jewels traitstones and souls. Rotate them weekly like the troops in soulforge
Thats all i can think of for now. Sorry if it wasnt in the right format im still pretty new to creating posts on the forums
All except 5. Treasure Hunt doesnāt really fit in with the rest of the game, it doesnāt have anything in common except the āExtra Turnā sound. Just finally get rid of it entirely, donāt try to badger us into a hugely disliked time sink by throwing in some extra breadcrumbs.
Edit: And there a sixth item now, Iām not even sure what itās supposed to mean:
If thatās about restricting what you randomly get from chests, ditch the idea, itās prone to getting exploited. What the game rather needs is pity timers for mythic troops.
It has also been repeatedly suggested that killing a pet gnome while a pet rescue is already in progress could drop a pet gnome bait.
Either way, it would need to be disabled during Gnome-a-Palooza though; otherwise you could simply spam casual PvP Tier 1 for 15 minutes and stack up enough pet rescues for weeks.
Lol, I havent still create a topic just coz I dont know or unsure if it is good/interesting enough so respect for just do it and I find your ideaās good to understand and to work further out as others do below your post
Iād see it as a kind of rescue mission. Those players are already getting punished, they think they actually enjoy playing the minigame from time to time. The sane reaction to getting shown the Treasure Hunt task as part of the weekly campaign is immediately hitting the reroll button twice, just to make sure itās gone.
Donāt speak for others, would you?
I play treasure hunt from time to time and I do enjoy it. I play for playing it and donāt give a catās backside about the rewards I get when finished.
Letās follow this logic to conclusion and get rid of GoW altogether because everybody can find some game mode that they donāt like, therefore - it should be removed from the game. It doesnāt even take twenty total players to achieve this.
Elementalist class made 90% classes useless, f.x. Frostmage which was very good is a joke now.
Add short-cut keys for PC users, devs donāt play their own game so they are not aware of how to maximize efficiency, let us use 1,2,3,4 numeric keyboard to cast 1st,2nd,3rd,4th troop instead of choosing troop, clicking āCASTā. Also would be nice to be able to cancel spell when you suddenly notice a good move (how many times did that happen to us?)
Give back Skeleton key team to new players. This nerf was terribly stupid, I was in some academy guild teaching players how to play this game and together with rowanne team, skeleton key was rather easily obtainable and low level players had chance to fight even end-gamers, it was way easier to keep players playing and let them grow, since this nerf I saw many players rage quitting fast.
Arcane medal is a joke since season medals were added, make it +6 attackā¦
I hope these āreworking kingdomā plans will give back some balance, we had hundreds of troops where legendary or mythic troops are worse than epic troops.
well, I had way more plans, but generally I lost all hope that they will be added, so waste of time.
But ok, maybe Iām not totally right, devs are just super slow, there were some good updates recently too, I hate the fact how devs tortured their base players with delves for so many years (I still think underground was the worst update in this game) and now after majority got their full renown they made it way way easier with connecting potions to hoard, which I honestly think is a good move, also that they left 3 day events for factions once for a while, I made so many factions to full just in one dayā¦ torture.
btw. I kind of like the idea of hoard mimic/mini mimic, but I would like to see some events for getting double medals maybeā¦ for example years ago we could have double traiting stones for using specific troop of the weekā¦ or maybe at least weekend event for double medals?
Agree with most of the OP. Having GAP timer on the world map only when ur playing as fast as you can in an actual game type makes the timer pointless. Stacking pet rescues is a grt way to reenergise PVP. Finding pet gnomes on wednesday during pet event baffles me. Either turn them off or give bait and not white pet food. Or replace with any gnome. Having them active on wednesdays is just giving us the finger.
Add a pet rescue queue so if a pet rescue is triggered when one is already going it will go into queue and when the current Pet rescue is up the one in queue will trigger
Replace the daemon gnome in epic vault battles with a cursed gnome
Make a crafting recipe that uses treasure maps, maybe for writs?
Buff treasure hunt rewards because once you get past a certain point in the game treasure hunt becomes useless
Buff some of the more useless classes, elemental wouldnt be so OP if it werent the only class in the game at that level
Even out the music gnome/band gnome spawns, even if it means nerfing the spawn rate just make it more even to prevent the 20+ of one verse and 0 of another verse issue
9: add a feature so you can send stuff thats in your inventory to guildmates instead of 25 gem gifts, it will help lower level players in the guild and give the high level players something to do with all the resources they have
All credit goes to @vold for this idea, i just wanted to add it to this because i think its a great idea. Crafting pets in Soulforge, instead of making them require cursed runes to craft make them require diamonds, growth orbs and jewels traitstones and souls. Rotate them weekly like the troops in soulforge
Thats all i can think of for now. Sorry if it wasnt in the right format im still pretty new to creating posts on the forums