My problem with “escape” is when the problem being called out is one that exists because people don’t want to deal with it and look the other way. Then we end up having this conversation:
A: “Hey I think it’s worth calling out most people are blind to these facts, and this holiday is part of the effort to cover it up. It’s a problem because we look the other way.”
B: “Yeah but like, can we look the other way today? It’s a special day. We can deal with your concerns later, when I decide it’s OK (never).”
Escape is a coping mechanism. Psychologists don’t consider those a good thing. Tons of artists “use art to cope”. Sometimes they end up worse off than before. Some issues permeate our culture, and it’s worth calling out when they happen.
For example, part of the problem a person had with Australia Day was they felt like it was disrespectful to the colonists’ treatment of indigenous people. You want to “escape” from that in a game, but then I distinctly remember a Princess Elspeth quest where you toured Krystara and she asked you to make fashionable clothing from the corpses of the people who lived in the region. You didn’t ask the devs to remove this happy treatment of colonialism, did you? It’s because you’re so used to the idea that “the tall, powerful people should be able to subjugate the small, primitive people” you thought it was funny. “It’s not politics, it’s just a joke.” Not really.
You aren’t escaping politics. You’re just asking people to let you view only “safe” content that agrees with your sensibilities, even if those sensibilities hurt other people.