At the moment in any battle one can randomly recieve Gold key(s) upon gem matches.
What about having a minor chance of gaining Gloy key(s) upon gem matches?
Would be nice. Therefore someone will be along to crap on this idea shortly.
Not a bad idea, but I would like to see gems given out for matching gems on 6 or more but it’s just a thought.
Just realized how much gems everyone would be getting if this was done… so what don’t care.
Personally I’d love to see rewards given for more types of gem matches (doesn’t necessarily have to be keys but keys are nice; it could be more gold or gems or treasure maps, etc.). Right now you only have three types of player driven board match rewards: 4 match, 5+ match and cascade (though cascades are too long and random to really be player driven). I’d love to see specific rewards for 6, 7 & 8+ matches. Possible one more level for anything the matches more than 50% of the board, too.
Match-3 games that ignore the more difficult gem matches always leave me feeling disappointed when I make a really hard to create match.
They’d probably need to cap it at 1 per battle or something. With a good loop team, you could make an enormous number of 6+ matches in a battle.
Even 1 gem per match would be too much, I see some ppl doing 1000-1500 or more battles a week in the leading board. that basically means they will get 1000+ extra gems a week. That is a lot.
That could work but I wouldn’t be surprised if they modified all the loopers just for that, just because.
It’s more likely that it just won’t happen. The original idea of dropping in some random glory keys (or gems) would be cool, though.
Maybe they could have a limit on 200 gems max to gain from loops a week, 1 gem per match is max.
Still would loved to see that that it was a 50/50 chance in obtaining a gold key or glory key on random gem matches.
If this idea is to be implemented I would suggest it on cascades. After you get the map cascade there’s nothing. So maybe there we can have Glory and gem keys