Hey guys.
Seen a lot of the usual posts about the meta talking about Justice League, Gobs, Famine, or Forest Entourage…
But to be honest, on my part, either PvP or Guild Wars, all i see, and i mean about 99% of every fight i am offered have either: 2 Wisp OR at 1 to 3 Krackens, or Both (Wisp-Wisp-X-Kracken)
BTW, this is not a nerf thread, all meta have downsides (in this case, you can guess that all my games are currently based on luck, since Wisp can be really easy to fight or they can go and cast 10 times and kill half the team, and Kraken can get lucky 4-match streaks of decimation, and of course the lucky unstoppable Devours) ; but i was just wondering…
Is it just me? Is it because of my guild’s rank or my own level and defense score or what? Am i stuck i a micro-cosmos or is anyone else seeing the same meta as me?
I am actually looking for JL or Famine for a change!
I’ve ranted a bit about those teams in Guild chat recently!! Haha
The freakin Wisp just seem to always run amok on me.
Then get finished off by Krystenax that spawns a meat shield into the free spot if I even managed to kill one of the blighters…
And that’s not mentioning getting munched from behind by the Krakens…
But, you’re right, it only feels like luck if I do win. Mainly because they can’t be targeted so got to be lucky in able to deny them mana or skull blams to the face.
Well, of course I can freeze them.
Which was also the goblin solution.
So basically Mab is now a mandatory troop in all decks?
As for Krakens… the trait can’t be stunned, and the Devour blocked…
I do find it funny that they’ve given Dwarven Miner the middle finger as they improved the spell but he’s still the gimped Dwarf because he’s ‘Impervious’.
My paragon battle today in GW was wisp kryst wisp mab. It destroyed everything but my abynissia. I pulled a win out of my ***…problem with meta is everyone uses it because everyone uses it!
I’ve actually pulled out my really basic win deck:
Dwarven Gate, Dragon Soul, Goblin, Goblin.
Targeted damage and barrier just wins.
But it’s boring to play
Mercy is actually a better wisp team counter than mab a lot of the time. The teams in question are usually extremely reliant on purple to get a lethal chain going. Of course, you can also use both and a valk. Like most endgame meta “counters”, it only works if you arent horribly unlucky with either the starting board or early skydrops, but it does increase the number of starts that go in your favor by a decent margin.