I’m still hunting Diamantina, not even looking at the cosmic eggs yet.
Worth mentioning that I refuse to spend anything on buying dragonite until dupe protection is added, and I know a lot of players are doing the same. Don’t see the point in wasting dragonite on dupes, especially if I’m buying it.
@Kafka I think it’s a bit disingenuous to say you are prioritising PvP over dragons targeting. As was mentioned the dragons are part of the PvP problem but dragons have long been a problem before you broke PvP. As the below post shows from yourselves in SEPTEMBER 2022 !!!.
Just nerf Stellarix
Wait more than a year for dragon dupe protection, yet when gaps were first created it was nerfed pretty much straight away. If it’s not lining the devs pockets they aren’t interested and wont fix things for the players
Well gotta say
This newly introduced angel gem turns PVP to even more suffer addiction than before. At least you had a chance to freeze Stella and it won’t loop you to death. Now it destroys the gem and gains cleanse, continue to loop you.
What a fun mode indeed! I can’t even…
This cannot be true as the official word is that the game should not be too easy and things that loop get nerfed. Are you sure?
/s
I recently got Diamantia in the past couple of months. I dont expect to ever get Stellarix. Im one of those unlucky people that manages to go sometimes 3 months with no perfect runs. That is RNG that no matter how much I could play would ever speed up because I have one shot a day. Add in the second set of RNG of of crafting eggs and I may never have the troop. I played PVP for anout 90s mins last night and EVERY single loss I had was to Stellarix! Most times in one to two turns. I 100% DO NOT want the troop nerfed. What I WOULD like is an opportunity to have arguably the best troop currently in the game. If that isnt a priority to the team for more than a year then that speaks volumes to mine and other players worth. Bugs should always be priority, but for me and I know a lot of other people the egg situation is game breaking
Stellarix vs stellarix is actually not a great counter due to spell shield on him. At least on brown
This team was popping stellarix like a mofo last night
That makes sense. I guess what i meant was as someone looking on from the outside without the troop I see it wrecking me every single match. I would just like the opportunity to have that ability myself across all game modes. Add in that all my guild’s recommended teams for events are usually the new cosmic dragons I can’t get. Whats even more frustrating to me is two teams in particular in PVP yesterday had TWO Stellarix! While I am happy for them it shows how broken the current system is and something they don’t quantify as broken
Oh no i agree. And there was still matches i lost. If stellarix casts once you basically lose
That’s a very roundabout way of saying “not going to happen”.
You could at least add dupe protection. That should be very easy to code.
If number of [specific dragon] >= 4 then remove from egg pool. You’re already doing it with the guardians… What’s so hard with the dragons? (Or Cedric for that matter.)
Hello. I hate to complain, but I just can’t stay silent. The latest update is just awful. Playing has become nearly impossible, as I find myself losing very frequently. I want to emphasize the phrase “very frequently”! I’m far from being a newbie in the game, at level 1598.
When you revamped the PvP mode in update 7.3, I was thrilled. The rewards became more enticing, and I found myself enjoying the mode, which I rarely played before, except to meet the minimum for keys. Update 7.3 ignited a passion for the mode, and for that, I’m immensely grateful to you.
But now it’s a disaster. I’ve read numerous threads and gone through all the posts before saying anything. I keep asking myself the same question directed at the developers. You claim to listen to players’ feedback and implement what they ask for. I haven’t seen anyone asking for horrible PvP, yet that’s what we got. It’s very disappointing. Now, I’ve reached 6500 VP again, and I won’t go beyond that. Furthermore, I feel sick to my stomach while grinding through these 6500 points. And I won’t even apologize for it. I feel like I’m being coerced into playing more hours and spending more, even though I’m already giving you my money. Essentially, I’m paying for my own disappointment. It’s infuriating. And of course, this review won’t change anything, but I couldn’t keep quiet.
Also, Journey is just nerve-wracking. But that’s a different topic. Right now, I’m playing and using Stellarix and WOS. Most of the time, my moves don’t do the cycles, unlike my opponent’s. I’m tired of losing. It feels like I’m a fool who’s almost level 1600 but still hasn’t learned to arrange the balls correctly.
And I’ll refrain from mentioning that players will be testing upcoming updates. It’s actually a paid job, you know. But it’s good that there are enthusiasts. And I keep losing over and over again. Damn, it’s just terrible. TERRIBLE!
Cosmic dragons need to be categorized as Boss/Dragon, just like gem dragons. So people can use godslayers to deal with them. (Even though not as good as dealing with gem dragons, due to heavy spell damage reduction.) That, in turn, diversifies pvp defense teams we will encounter. Moreover, this reclassification doesn’t affect pve much, so it probably won’t trigger the roar of “No nerf”.
Hate to disappoint you but even if you have a Stellarix you will still have a high loss rate - because here is the main problem: The AI loops teams like crazy. Everyone keeps blaming troops - but think about it - if I use Wand of Stars I get maybe what - 2 turns in a row? If the AI uses WoS it easily gets 10 turns in a row, non-stop.
It was the same with the overempowered journey troops that were nerfed. I pointed this out then too - when I played with it, it never looped in the way it did in the hands of the AI.
So it is not one troop that is going to make a difference - because it also loops other troops like Queen Beatrix, even troops like Ctharrasque loops in the hands of the AI. The goblins too, many others…it just gets turns non-stop. It gets multiple 4-gem matches when I get none.
What you see the AI do with Stellarix is not the same as what you are going to be able to do with it.
And no one should come and tell me to play with frozen etc. to counter that. I am still leveling classes and I need to be able to play with the 90% of useless classes too, as do many other players.
AI is clearly biased, first - in that the looping spells are somehow / somewhat more successful. Add Beetrix, Gobtruffle, Doomed Books, and many other looping troops. AI will also pick spells that explode/have a chance to loop before taking skull matches (have you ever seen AI cast Thrall 20 times in a row? I have! Not a pretty image
). AI needs to be programmed/designed in a certain way, and it feels like it can adjust to the player’s level. I guess it’s hard to program AI to behave like a human player to make it really realistic for us, so to make things harder - the looping luck is increasing.
At this point in the week, using a Stella team, after two days, I’m at 30% total losses (when using Elementalist). This doesn’t make for a fun gameplay experience ![]()
Hey all, can we please keep the Gem and Cosmic Dragon drop rate feedback separate from the PVP thread? If you want both sets of feedback to be more easily seen by the team it’s better to keep them separate so that they can come to the PVP thread for PVP feedback and Dragon drop rate thread for dragon drop rates. The drop rate has nothing to do with PVP so doesn’t belong in this thread- don’t fight me - I know Stellarix is making PVP more difficult but increasing the dragon drop rate/adding duplicate protection is not how we’re going to fix PVP.
Cheers and have a great weekend.
My feedback was precisely regarding PVP. The problem is NOT Stellarix or any one troop. It is the AI’s ability to loop troops, get extra turns, get 4-gem matches. Read the last two comments from me and another player.
The AI loops Wand of Stars 10 times in a row, but in my hand I only get two turns.
This has always been the problem - with many other troops too - Queen Beatrix, Ctharassque, Goblins, Wand, Tashaka, anything that loops - the old Journey troops etc.
PVP was perfect after the big update, why you had to “fix” it? Just bring it back how it was before “defense fix” and let people play diffrent teams, if some want bot-like stellarix gameplay w/e but nothing works now in this stupid pvp setting. There was space to sacrifice some efficiency to finally play your favourite troops without waiting for single week when they gonna be used for some event and then wait eternity for another one. Leave omegameta teams for GW where it actually might matter, normal PVP should be fun to all as base game activity and now its unplayable.
this is me, after 1 stellarix cast, fun!
This point resonates with me. I really enjoyed the initial changes to pvp because it was fun to sort of break out of the meta. I remember watching the video that previewed the changes and hearing that was one of the points of changing pvp.
The latest changes completely undo that. Now, pvp is more meta-centric than it was before. ![]()
I played over 1000 pvp games two weeks in a row. It was fun to use teams id never used before. Now? I pretty much stopped at 6,500 vp. Last week i goy 30k but that was only because i popped my GAPs to cheat the system.
The new pvp is not fun except for a small group of players who enjoy fighting the buffed up meta team for each zone

