Well, congratulations - now even a supposedly hardest color-limitation bloodfrenzy regions are turned into something where anybody (no skill, no knowledge, no nothing) can win most of the time without real trouble; well, double and triple Takshakas (which was always more serious enemy than Stellarix, by the way) might still provide some danger…
(As a tangent, why do you keep punishing me so excessively?
First you punish me for being a high level player.
Second, with your latest change, you punish me for actually knowing how to play and being prepared to play.
And third, now, with your latest change, you punish me for not using brainless Elementalist Wand and Stella team - having Diamantina instead of Stella in bloodfrenzy actually makes things worse for my best no Elementalist-no-Wand-no-Stella-no-Takshaka setups. No difference for non-bloodfrenzy, though.)
And, of course, all the complainers simply ignore the fact that there is entire six location outer ring where one does not face any Stellarix teams like - ever, almost. Yeah, those are not the places where one cold brainlessly plop-plop-plop with their own zero-effort-braindead Stella team and actually put in some work, so - not worth playing.
If caring devs actually cared enough to actually follow their own rules and remove lazy-and-???-player friend Elementalist from there…(I have always said and will say that outer ring Elementalist hurts players more than it helps them)…and do something about other lazy-and-???-player friend Wand of Stars…
Anyhow, Kafka, shake the hand and give a tap on the shoulder to those bright minds who decided to smash casual PvP - if you still had it, you wouldn’t be hearing nearly as many complaints and wouldn’t be forced do the “balancing” (which, with your record, is basic slaughter and butchery most of the time).
Just let those who can’t or simply won’t play normal PvP normally flock to casual.
Make sure that no casual-VP counts towards any leaderboad (if they want that luxury, then do proper play and not get handed everything on a silver platter with fanfares blasting) cap enemy stats to…I don’t know…3 (plucking out of thin air) points per attribute for good measure and they’re good to go.
1,000,000,000,000 game win streaks - check.
Never lose - check.
Class experience - check.
Pet gnomes - check.
Pure joy.
Besides, you know what would’ve been simpler way to nudge people away from THAT meta?
24% off the final VP for having Wand on your team.
Another 24% off the final VP for having Stella on your team.
Another 24% off final VP for having Elementalist on your team.
Another 24% off final VP for any Takshaka on your team…
So, you can still use them to your heart’s content but, with most offensive teams, getting 4VP instead of 100VP, one might see quite rapid migration to something else.
And, yes, it wouldn’t affect me at all - I don’t use either of the mentioned above for playing PvP because I am that good and don’t want to feel like some jackdonkey using them.