Foxglove (a Vulpacea weapon) is not available to craft in the Soulforge.
Previous communications suggest it should be.
Previous dev actions suggest they have probably “forgotten” to add it, whatever that may mean.
Honestly, I’m surprised I’m the first to report this in its own bug thread. Are we really so inured to mistakes (and bad choices) by the devs that we no longer bother reporting them? That would be bad for both players and devs!
Then again, there’s a clear announcement that Foxglove WILL be available for crafting. We’ve been told repeatedly we shouldn’t believe in any datamined information or word-of-mouth about when something might be available or not. Instead, we are supposed to trust official word like the one above. Let’s wait and see how much weight this official word really carries, or if this will get handwaved away as yet another unfortunate miscommunication that is really, really working as intended.
So unfortunately, this is a miscommunication. As you all know new content is generally available 4-5 weeks after the event it was released in and during the next event week for the same Kingdom.
In this case we wanted to release v6.9 before the next Campaign started (and we had already delayed the start of the Campaign at that point), but we needed to have the Vulpacea event week due to scheduling/content pipeline reasons.
So where we normally would have tried to avoid having another Vulpacea event week so soon, we now have one and not enough time has passed for the Weapon to be released into the Soulforge.
I will talk to the team again about wording on the blog.
I’ll also ask about having more concrete release dates for things that we can share and see what I can do.
Sorry everyone as I know this wasn’t the answer you were hoping for.
Yes yes yes. The leaders require that guild wars be scheduled at the worst possible times. Delaying Vulpaceas Raid event week would of prevented 4 concurrent events from happening (Holiday, Guild Wars, Raids, and Invasion) plus a new update at the same time. Couldn’t have that.
The kingdom pass event was running from 2023-02-20 to 2023-03-26. The current Vulpacea week is 5 weeks after the event ended.
What IS enough time, then? By your words above, the weapon SHOULD be in the forge right now. The community even asked about this a whole week ahead, in this feedback thread, to prevent yet another case of
The author even pinged the whole staff to make sure this couldn’t possibly escape attention. And it was still left to escalate in the most unprofessional handling possible.
I’m not sure I understand your answer. You seem to be suggesting that your official announcements are mostly a work of fiction that should just be taken as light entertainment. And that your company has lost control over turning it into useful information.
And even so, the announcement made no mention of the 4-to-5-week interval. Per the text of the announcement it should be available now; it isn’t.
The correct response to this is not a bunch of “too bad, nothing we can do” equivocation about schedules and campaigns and releases; it is “sorry, we messed up, and we will make it available in the Soulforge next week.”
The usual timeframe for troops from weekly events is
3-4 weeks (which for the weekly events has actually always just been 4 weeks from the announcement / start of the event, and 3 weeks from the end, almost like clockwork – some things seem to have manual slip ups, recently).
The only troop releases that have “4-5 weeks” listed are Holiday Event Legendaries and Legends Reborn pets – why the recent increase, I can’t say:
However both of these are still in contention and haven’t really been resolved:
Per Fourdottwoone’s post, there have been 4 full weeks between the end of the Vulpacea Kingdom Pass and the start of this week’s event.
Please communicate this very strongly with the planning / programming teams. It sounds like they don’t believe it is important to give you the correct information on release times, or in a timely fashion either. That needs to change.