Can we please have a new method of calculating a team’s strength rating that’s more reflective of a team’s strength. I am so sick of choosing opponents who I assume are an equal match, only to walk into the battle and see they all have 50 life or 20 attack, and I’m totally outclassed.
there’s an easy solution, pay the 50 gold to view the lineup.
Tried that and it’s not accurate. It doesn’t show you any team or banner bonuses.
@redtiger7, When you scout a team click on any troop in the AI’s line-up and then click on the center pic (main card pic). It will list the team bonuses to the left, if there is any.
It does seem like Guild Statue/Task Bonuses aren’t being calculated in.
There are a few things that could make team score more accurate to player experience, though, which would be dead-easy to incorporate:
(1) Increase the score for getting a kingdom to five stars
(2) Increase the score for having a guild skill bonus active
(3) Increase the score for any type or kingdom bonuses present
As it currently stands, a player could quite easily have bonuses of +22 armor, +22 life, +9 attack, and +6 magic – and have the same team score as someone without all that! (4 Goblin/4 Zaejin team bonuses here; others possible.) (Also, I got lazy and assumed that the kingdoms break down as 9L/9Ar/3At/4M. That may be wrong.)