I have seen a lot of hate for skull damage going around and I really think they have it in a good place and I don’t even use skull teams. I feel adding a blessing that could help weaken the damage might release some of the skull hate the community has.That and I like theory crafting.
Skull Ward- The next time this unit would take skull damage reduce that damage by 50%. Stacks up to 3 times.
Special rule: Troops with traits that reduce skull damage take the higher of the reductions. Barrier is used first if troop has both.
I feel the barrier special rule is a given but I wanted to clarify.