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[Known Issue] UI issue with reflect and skull damage

Mobile, Galaxy S9 running Android 10


What you were expecting to happen, and what actually happened:
After dealing skull damage, the enemy troop did not return to their place in the UI, instead blocking part of the board preventing me from seeing or swapping gems

How often does this happen? When did it begin happening?
Seems repeatable, I’ve had it happen several times since using Reflect on my top troop

Steps to make it happen again
My top troop has reflect. The enemy troop does skull damage. They may also apply some status effects, not sure if that’s related or not to the issue (see second screenshot). In any case, after the skull damage animation and the reflect animations both occur, the enemy troop is offset and out of place, covering part of the board making it impossible to see or swap gems they are on top of. (tapping in that area brings up the troop card)

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