Platform, device version and operating system:
Steam
Screenshot or image:
1st time
2nd time
What you were expecting to happen, and what actually happened:
expected to happen: when ubastet casts spell, two troops should be killed
actually happened: the second blow of ubastet’s spell which does instant kill was prevented by reflect status effect.
How often does this happen? When did it begin happening?
this is a constant issue
Steps to make it happen again
cast ubastet’s spell against reflect
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Reflect is causing various weird issues, see also reflect status causes aoe damage missing target.
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that’s also reported by me if you haven’t noticed 
Ubastet should be killed by the reflect also.
no, definitely not, instant kills have a built-in dispel after 4.6 update
Referencing it like that adds a link to your other bug report, so whoever is processing it will get nudged towards looking up this one for further information that might prove helpful. 
i’m against this idea, because it doesn’t look like these two effects are caused by one mechanic.
aoe damage missing targets is a visual bug. but this one is not, instant kill part of ubastet’s spell simply gone.