Platform, device version and operating system:
Screenshot or image:
2nd slot reflected
2nd and 3rd slots reflected
3rd and 4th slots reflected
What you were expecting to happen, and what actually happened:
Expected to happen:
AOE damage dealt to all enemies.
When AOE damage is dealt, random enemy in front of the reflected enemy receives no damage.
When this bug happens, the damage animation will skip the first few slots in front of the reflected enemy, and skipped enemies will receive damage after turn change, sometimes one of the enemies won’t receive damage even after turn change.
How often does this happen? When did it begin happening?
1st is reflected: no damage or animation bug
2nd, 3rd or 4th is reflected: animation bug, randomly damage bug
(edited several times to provide more screenshots and more accurate description.)