[Investigating] Crazy Invasion reward thresholds

We took another look at the scoring and we agree it’s tuned too high.

It’s difficult to make direct number comparisons between the 7.0 events and events prior to the 7.0 update as the 7.0 scoring is tuned to take into account new features that have been added to the game. For example, the new event booster packs and the Event Captains.

So in terms of the actual numbers, even after we’ve revised it, the scores required may still be higher than previously, but should overall require roughly the same amount of effort from a guild as before to achieve tier 12.

As you all know, that was most members buying to tier 4-5 and every guild member participating in the event.

Thanks for raising this topic and I’ll let you know once the latest scoring changes have gone out.
Once they’re out, if you want to start a feedback thread about it I’m happy to keep an eye on it and pass feedback along.

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