I’ve noticed that when you’re in a guild, there really is no good way to deal with a player who is absent and not able to make their contributions for the week (due to legitimate reasons), other than kicking them out of the guild and replacing them.
By this, I mean when a guild member is not able to make their contributions because they’re on vacation, having surgery and recuperating, having to work a lot of extra hours, etc. I don’t mean for players who just simply haven’t bothered to make their contributions.
It’s an unfortunate situation because if a player is away for a legitimate reason (like vacation, surgery, etc.), it can actually end up penalizing the ENTIRE guild, as goals like chest seals and tasks cannot be reached. I know that this is not necessarily a problem for some guilds, but for others that are JUST able to make certain goals when everyone is participating, it can be quite detrimental.
What I’m wondering is, could a way be created to “pause” membership in a guild? Like, say if there is going to be a member away, the GM can “pause” that member, without having to kick them from the guild, in such a way that other guild members don’t feel penalized by it.
Something like : If 1 guild member is paused, the guild seal requirements (and maybe subsequent statue task requirements) for each level go down by 1/30th of the cost. The “paused” guild member does not gain any further resources (as they aren’t contributing), but they don’t end up losing membership in their guild (as the GM has other options than simply kicking them to replace them with another player who is able to contribute), and other members of the guild don’t feel penalized by a member being away.
And while I know that many will say that this should be accounted for ahead of time and expectations adjusted (we might not reach certain goals for the week), sometimes things just come up : like if a person has an accident or sudden ailment that requires them to be off, family emergency, unexpected extra work hours, etc. and can’t necessarily be planned in advance. Perhaps it could come at a small cost to the person who asks for a “pause”, like for example, all the seals they have donated so far that week can be counted towards final contribution levels, but they will not receive the benefits of them (since they’re paused), so the situation can’t be abused.
I’m just throwing out an idea here as it can be quite detrimental to a guild if a couple of players are away for a week and it can feel like it penalizes everyone in the guild for their absence.
Would love to hear thoughts/suggestions/changes on the matter.