Block new guild creation* until players have compressed into mostly full guilds.
Do some data mining and math and come up with a realistic goal.
Whatever percentage of full guilds we have now, or whatever percentage of guilds are empty, just keep Guild creation on hiatus until those numbers improve.
They don’t have to be perfect: 100% full guilds, or guilds with 0% empty slots–that would be incredibly unrealistic. I’m just saying let’s try to steer the numbers in that direction for a little while.
I thought there were too many guilds *_before Guild Wars started_*, but since GW it’s impossible to keep the guilds filled. And since 3 or 3.1 it’s even harder to retain players.
The real Guild Wars are the guild recruiting wars…and they are a lot less fun.
*I realize this would be highly controversial but I’d even recommend unilaterally disbanding guilds with fewer than 15 members. This game is guild to win and the game is not doing newer players any favors by letting them languish in a small, ineffective guild.