So yeah, just noticed this - the resource shown in the upper right corner of a menu is based on what the first item of a given tab uses. If the “Resources” tab still has an existing Spoils of War offer, for example, you’ll show glory… thats fine because nobody should be interacting buying gold and souls for gems anyways. But if you exhaust this offer and exit the menu, and come back, the entire menu shows gems, even if you scroll all the way to the right, or select one of the glory purchases.
Similarly, the entire weekly event menu will always show gems as the currency in the upper right - assumed to be the default if there is a cash purchase as the first item on the tab. It would remain this way then, unless, presumably, you were able to buy out every single shop offer out for that week (impossible since a couple arent limited). Thus, you’ll never be able to see your glory count when you go to purchase the glory troop.
So now that I’ve made my event key purchase and exited the menu, to see how much glory I have I have to back out to the map. I’ll always have “enough” on my main account to cover it, but two alts hover around 10k and this is yet another step I have to go through just for the simple practice of buying the glory troop of the week, something that took all of several seconds before this patch.
Nothing about this shop layout is improved for the end user, this is extremely terrible UX. I’d really like to hear the “official” reasoning behind this decision, ie., trying to explain how this “improved” layout is better for anybody without bringing up that the main goal of moving things about and deleting a tab was to force people to scroll through the tab with the cash offers, and then trying to counter any suggestion that would be a marked improvement with a completely different reason why they can’t happen. (That was sarcasm, in case it was not ovbious, what I’d really like is the truth so we can work toward some kind of compromise, ie., having the entire weekly event tab show glory instead of gems and just moving the Spoils of War offer to the end with the weekly event troop, so they can get what they want while minimizing our negative interactions).