He didn’t say he doesn’t want rewards nor did he say Hydra can’t have a flawless victory, he jus points out that having such rewards would lessen the value of Hydra as the most obvious tactic to play with Hydra is to get hurt so that it would do more damage
As for me, I AM against this flawless victory thing.
I think the Agile trait is an even better example than Hydra of how it could flow the design of our teams and add value to the Agile trait as it will allow you to have more of these “flawless victory”.
Besides, a flawless victory doesn’t even mean skilled victory, as a matter of fact, I often let myself wide open, leaving skulls on purpose so that the AI would choose the skulls, leaving me with a free 5 gem match that could open way more possibilities to my team. In my opinion, it’s more skilled to do so since it requires you to predict what will happen. It’s also a risk since the ennemy could get a lucky extra turn from the gems you couldn’t predict, thus voiding your plans and punishing you for taking the risk.
Well, I’m not completely against it, who says no to more free rewards? But let’s not leave that at “if I take no damage, it’s a flawless victory”.