Please be aware that we just pushed a fix for a bug affecting difficulty bonus multipliers. Our team realised that the Difficulty settings which give you additional XP, Gold and souls (multipliers) were being applied to the rewards of game modes that aren’t meant to have them.
The team have fixed this in the game and returned Delves, Raid Boss, Invasion, and Dungeon battles to how they were intended to be. If you’re seeing a drop in the rewards from these game modes, this is why. The bonuses will continue to apply to battles such as Explore, Quests and Challenges.
Thank you for your time everyone!