We have fixed an exploit in Explore. In the past, if you were playing Explore and lost a fight you would still receive the difficulty dependent gold multipliers at the end of the battle. This led to people playing at higher difficulty levels with troops that boost gold but cannot win so they could purposefully lose fights. This isn’t what we intended, and doesn’t fit the spirit of the game. There shouldn’t be a time where losing is more attractive to a player than winning.
Now players will still receive the gold they have earned in an explore battle if they lose, but it won’t include the gold multiplier associated with the level of difficulty.
Thank you for reading and happy matching!