Could Devs consider adding difficulty level to explore games also?
I totally don’t understand why explore is excluded from that option. What’s the point of that?
Why are explore games needed? To farm traitstones - especially arcanes. And even with higher probability than normal it’s still difficult to get one, so it demands to play A LOT. So the level should be possibly lower to play very fast battles. Instead players are forced to struggle with fully-traited legendaries…not everybody has some kind of upgraded killer team like Maw/Mab combo to deal with that fast!
Conclusion? Explore is a waste of time for now and there’s no sense to play it for not-hardcore players with average teams…