Could we increase the stat max from 1,000 to 9,999? Or even just for attack and magic? It sucks when boosting (e.g., Mang) caps at 1,000 but yet there is also life and armor (yet alone resistance traits). It would also make certain battles more challenging if the enemy was stronger.
Maybe you could also increase delves from 500 to 1,000. Or explore from 12 to a higher level. Or Vault. Or negative self-modifiers for great VP%.
If they did an update to medals, adding better ones and/or improving some existing ones, along with upping max explore, that’d be great. I’d prefer if higher levels of explore weren’t just bloated stats though. Give us more challenge in other ways, like giving the enemy team extra traits or something. Like spell and skull resistance, instead of doubling their health and armour. Then the stats wouldn’t need to go beyond 1000.
If they ever actually improve medals, giving us the ability to add them to team slots, instead of general use, would be a huge improvement, but I doubt that’ll ever get added, sadly.