Console 2.1.5 Known Issues

Do you happen to know if the troop-type shows up on the card whether or not they have the perk activated? If it does, it might be a cause of some confusion.

That is something we need to fix. I recently learned that hero card backgrounds do not in fact work the same way as the PC/Mobile counterparts.

@Stan: The troop type on the cards are accurate - unfortunately some of the spell steps which use troop types were not correctly grabbing the hero troop type. Unfortunately because weā€™ve already submitted for our next update, it wonā€™t be in the next update, but itā€™ll be fixed in the following.

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Cheers alpheon.
What constitutes the hero to be at mythic level anyway?

At the moment, the hero card will change itā€™s rarity depending on the weapon rarity instead of being based off the hero level. So if you have the Crude Club equipped, your hero will appear as a common card, where having the Black Manacles equipped will make your hero a legendary card.

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Thanks for the explanation. As thereā€™s no mythic weapon, how can this be achieved then?

Currently, there is no way to get a mythic card for your hero. As mentioned by @Alpheon, This is something which will need further investigation and most likely fixing in a future version (not the next version, as that has already been submitted for review).

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I was playing against a whitehelm deck and noticed that barrier kept falling off the priestess. After more observation, it became clear that regeneration ability was causing barrier to be removed. Looks like it needs to be rewritten to be removed on life loss not life change.

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Well. Thanks for this! Weā€™ll get it fixed for a future update.

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Iā€™ve got the task ā€˜Win 10 ranked PvP battlesā€™, yet when I win a revenge it doesnā€™t count? Is this intentional or a bug?

Try an explore battle. See if that works. Task descriptions are buggy.

Thereā€™s no need to try explore, simply playing a regular or rival fight works. I was just wondering why the game doesnā€™t register a fight that includes a revenge as a win, makes no sense to me as to why it should be any different.

Unfortunately it is a bug. Before the PvP rework the tasks would treat them each as two different things. Itā€™ll be fixed with the console Guild Wars update.

ā€œCHEST_EXPIREDā€

Have you tried restarting the game?

We took a look internally and chests seem to be displaying correctly for us.

I donā€™t know if itā€™s been mentioned yet but on every card ever iā€™ve upgraded itā€™s rarity and all the stats like health attack and armor go up by one. While on mobile version some stats will go up by two or not change at all. Same cards same rarity different Stat allocations.

Yes, restarting the game I believe fixed it. But, this isnā€™t the first time Iā€™ve see this error message so whatever causes it canā€™t be that rare.

So I know 2.2 is about to be released, but I donā€™t know if this bug has been found/fixed between versions so Iā€™ll post it here:

For some reason, Gorgotha is immune to Crimson Batā€™s spell. This wasnā€™t the case of a ghost troop, as I eventually Killed Gorgotha with skulls. Likely itā€™s the same issue that Alastair has with barrier.

Just found this in our internal version, and have applied a fix. Itā€™s just a display bug when it comes to troops with Barrier on a team like that. Basically it was wiping the displayed damage from the wrong troop, however the damage was correctly being done. Iā€™ve updated the 2.2 thread with the bug. Thanks! :slight_smile:

Iā€™m on Xbox one. The game is lagging quite a bit. It takes ages after a match to show the gemstone. Often I have to hit retry which doesnā€™t work and Iā€™ll have to restart the game again.

The chat is still bugging as well unfortunately.

Hope the issues will be resolved in a timely manner

Hi alle, this is the wrong thread for bug, i let you the link of the newest update bug thread