Do you happen to know if the troop-type shows up on the card whether or not they have the perk activated? If it does, it might be a cause of some confusion.
That is something we need to fix. I recently learned that hero card backgrounds do not in fact work the same way as the PC/Mobile counterparts.
@Stan: The troop type on the cards are accurate - unfortunately some of the spell steps which use troop types were not correctly grabbing the hero troop type. Unfortunately because weāve already submitted for our next update, it wonāt be in the next update, but itāll be fixed in the following.
Cheers alpheon.
What constitutes the hero to be at mythic level anyway?
At the moment, the hero card will change itās rarity depending on the weapon rarity instead of being based off the hero level. So if you have the Crude Club equipped, your hero will appear as a common card, where having the Black Manacles equipped will make your hero a legendary card.
Thanks for the explanation. As thereās no mythic weapon, how can this be achieved then?
Currently, there is no way to get a mythic card for your hero. As mentioned by @Alpheon, This is something which will need further investigation and most likely fixing in a future version (not the next version, as that has already been submitted for review).
I was playing against a whitehelm deck and noticed that barrier kept falling off the priestess. After more observation, it became clear that regeneration ability was causing barrier to be removed. Looks like it needs to be rewritten to be removed on life loss not life change.
Well. Thanks for this! Weāll get it fixed for a future update.
Iāve got the task āWin 10 ranked PvP battlesā, yet when I win a revenge it doesnāt count? Is this intentional or a bug?
Try an explore battle. See if that works. Task descriptions are buggy.
Thereās no need to try explore, simply playing a regular or rival fight works. I was just wondering why the game doesnāt register a fight that includes a revenge as a win, makes no sense to me as to why it should be any different.
Unfortunately it is a bug. Before the PvP rework the tasks would treat them each as two different things. Itāll be fixed with the console Guild Wars update.
āCHEST_EXPIREDā
Have you tried restarting the game?
We took a look internally and chests seem to be displaying correctly for us.
I donāt know if itās been mentioned yet but on every card ever iāve upgraded itās rarity and all the stats like health attack and armor go up by one. While on mobile version some stats will go up by two or not change at all. Same cards same rarity different Stat allocations.
Yes, restarting the game I believe fixed it. But, this isnāt the first time Iāve see this error message so whatever causes it canāt be that rare.
So I know 2.2 is about to be released, but I donāt know if this bug has been found/fixed between versions so Iāll post it here:
For some reason, Gorgotha is immune to Crimson Batās spell. This wasnāt the case of a ghost troop, as I eventually Killed Gorgotha with skulls. Likely itās the same issue that Alastair has with barrier.
Just found this in our internal version, and have applied a fix. Itās just a display bug when it comes to troops with Barrier on a team like that. Basically it was wiping the displayed damage from the wrong troop, however the damage was correctly being done. Iāve updated the 2.2 thread with the bug. Thanks!
Iām on Xbox one. The game is lagging quite a bit. It takes ages after a match to show the gemstone. Often I have to hit retry which doesnāt work and Iāll have to restart the game again.
The chat is still bugging as well unfortunately.
Hope the issues will be resolved in a timely manner
Hi alle, this is the wrong thread for bug, i let you the link of the newest update bug thread