Noticed this morning that the level 5 Chaos talent Dark Hunger has been buffed today from stealing one life to SIX! This change is the same across all classes with the tree, stays when the game is restarted, and both the text description and in-game behaviour match so I think it’s fair to call it a surprise buff rather than a bug.
This looks like a pretty huge change, makes a lot of the other talents look insignificant. I wonder if it was intentional, the number in the text description gets pulled from the talent data.
Wth is this, I made a huge set of spreadsheets that ended up concluding this talent was fairly powerful at lvl5 stealing 1. LOTS of other things that needed changing. THIS is like … bring out Archmage for the rest of the year.
This seems much more likely to me than a stealth buff not during an update. I’d bet on it being an unintended consequence which will be changed back fairly soon.
That resembles something I saw at work (multiple times) recently. Except those happened from people messing with IT that they don’t understand … this is supposed to be “not that”.
Thinking about it a bit more, given how similar the new Dark Hunger is to the old (only difference is the amount of life stolen iirc), maybe they didn’t forget about the class trait but used it as a template and forgot to change the name which caused the overwrite.
Either way, I assume the fix will be: “oops… I mean, we totally intended to do that… surprise?”
Going by past incidents there won’t be any fix, any bug report will either get “investigated” forever or moved to feedback because they don’t even understand the issue.
Ah, but this (apart from in GW if your opponent uses it) is a bug which actually helps the player, so I’d expect it to be fixed. Certainly before the missing GW defence points, anyway.