I’m doing some PVP and Ragnagord crashes in on the party replacing the first troop I’m fighting.
No big deal, he’s been doing it all arvo.
I’m using a thief team with the 7% assassinate last enemy talent when an enemy dies.
So guess what happened to the last enemy of the opposing team.
I checked the combat log (the gear icon) to see what happened and sure enough, I had registered two kills and generated two souls.
Nice work Ragnagord.
However, not sure if that’s the intended behaviour or not. So thought I would mention it. Definitely amusing though.
When a battlecrasher replaces a troop at the beginning of a battle it technically counts as one of the enemies being killed, and any traits or talents that apply “upon enemy death” will activate. I think this has been going on since the beginning and is intentional (i.e. it’s a feature, not a bug).
Gnome and valraven dont kill the troop they replace tho, only battlecrasher does
My mistake, thanks. I’ve corrected my post.
Side effect of the side effect: during battle crasher events, 4x Lust teams can trigger three times. So you can totally ruin somebody’s PVP day with a joke team, killing one or two troops before they get a turn. (This isn’t the reason I stopped PVPing—it’s antagonistic, but not in the same way as Life and Death Orbweavers.)