I come here because of a problem of battery comsumption on a mobile device.
This kind of problem is know for a long time, as well as GoW drain battery even if you don’t play (see here for exemple : Battery drain when not playing )
Since the arrival of Silverglade troops, it’s getting worst
Before that time, GoW already consumes more battery that it should. I mean it’s a great game, but it’s not a 3D race game, or something that need huge CPU usages for graphics display. But it was quite acceptable, if you have a power supply near you
Now, it’s horrible. Playing with Silvermaiden/enchantress/elven bard is near impossible. I noticed a very very fast drain, like going from 60 % to 20 % in 6 or 7 fights. And even if my phone is plugged, it’s not enough.
Wired to an 1A power supply is just enough to stabilize the battery. I mean that even plugged, the battery don’t charge !
It’s like there’s a looping calculus in the code, making the CPU usage constantly at max level, even in background process.
For me it’s a major problem for mobile user. As said before, there are many topics on that. But quite no words from devs.
I’m on a Moto G4+ phone. Not an end tier phone, but still a good phone, known for being well optimized and with a good battery. (With my previous phone, it was quite the same)