Alright, Here are 3 potentially Awesome ideas that can change the direction of the Game!

Not sure where the ‘these are the mechanics that made the last 3 Puzzle Quest games so popular’ , and the constant and massive ‘die-off’ of players of late, somehow got lost in the mix, but yeah you’re free to have your voice, lol…

by the way, somehow already did us the favour and showed us the actual ‘chart’ of steam players, the drop-off was huge (after the initial ‘spike’ of the update).

I’ll leave it to the readers of these posts to make up their minds about who’s view is valid…

(my own anecdote? I haven’t seen the majority of people who voiced their ‘opinions’ about the game a couple of weeks ago, either in global chat or in the forums, make that of it what you will…)

I never said my opinion matter more than anyone else’s, I said these ideas ‘matter’ if you want to attract a certain type of player and make a certain kind of game.
As always, you are free to state whatever you want, this last premise will always stand and it’s for the people reading the forums to decide where they want to be, and see the game go.

We already know the majority who are still here and ‘satisfied’ won’t care much for these ideas, and will be vehement in making it clear in their posts to me.
That wasn’t the premise, the premise is to bring back all the ones that left and pave the way for a more viable ‘long-term’ game.
If you want to see that as ‘my opinion’, that’s fine. Puzzle Quests history shows these ideas to be valid.
They weren’t mobile games though so by all means, again, you are completely correct in thinking it’s ‘okay’ how it is now, if all you want to do is milk new players and eventually have a ‘die-off’ and basically make a ‘revolving’ game.

I kinda stated that before and would like to see posters seeing that and not commenting how ‘crazy’ I am and why I don’t matter.

It’s not about me, it’s where you want the game to go, if you’re happy having a mobile game that milks you, you don’t need to post here (or attack me?..), as you’re happy with it.

The notion of me bringing these ideas forward ‘just because’ needs to be self-corrected, as the idea is there’s a massive chunk of people that obviously want the type of game the ideas represent, or else they wouldn’t have left (and downvoted the game in steam etc)

I understand I’m starting to sound repetitive and trust me it’s getting annoying for me too, so again guys,

I posted this thread to change the ‘direction’ of the game. Period.

This isn’t about how ‘good’ or ‘bad’ I am, crazy or whatever, it’s about the game is ‘self-evident’ in how it’s driving and driven tons of players of a certain ‘type’ away, and this addresses that with giving new credible ideas for how to deal with some of it’s core mechanics.

If you make ‘fun’ of me you’re basically saying you don’t care how the game is and in that case you’re not providing constructive input so don’t worry about posting, we ‘get’ that you’re happy no need to trash those that aren’t.

There’s very little chance of any other ‘quick-fix’ idea having this kind of positive affect to the game (especially pvp) and I dare-say I’d provide my personal phone number to someone that can update me when that happens.

It’s not going to happen without putting in a general sense of ‘kingdom’ pvp progression, regardless how it’s done.

It’s only a matter of time, this game will either become a revolving door type mobile game with very little substance, die a slow death being whittled away by ‘other’ match-3 games including these kinds of mechanics (already happening), or drastically over-hauling itself and become ‘the’ choice for match-3 enthusiasts.

I understand I said this too many times I will try to refrain from constantly having to bring these points up…

Not sure where ‘all the other hit games the dev made that uses these mechanics’, and the massive drop-off of players recently, somehow gets lost in these types of personal attacks?

I don’t get it, I must not be that bright, lol…

back to square one, how many times must it be needed there’s been a massive die-off in the game of late?
Review the other posts about in game chats, steam reviews, actual steam player charts, etc etc…
I’m sorry if you haven’t noticed but yeah, stating ‘you don’t matter’ assuming you want the game to be successful, is basically contradictory.
It’s not about my opinions, it’s about the last few months playing itself out in the playerbase itself…

Many people are (including myself), the idea though, relevant to this discussion, was that to a person versed in those other games, you could see early on the ‘direction’ Sirrian tried to take.
I’m almost certain he wanted to implement these ideas himself but the development cycle probably didn’t let him put all the ideas in and over time the game ‘morphed’ into a more mobile p2w game.

In fact you weren’t around the last month when in game chat and forums are/were flooded with people being blown away by the direction of the game (espcially the UI), and devs having to come out and ultimately ‘justify’ it by basically stating the ‘orders’ were given from ‘higher up’ and they had no choice but to put them in?

This has all been playing out as my opening post (the difference between long-term players and making the quick buck off mobile ‘casuals’).

I’m seeing first-hand those sad ‘reviews’ in steam where a person mentions the ‘the game used to be great but then it got destroyed by p2w mechanics and a toxic forum full of ‘fan-bois’ where anything you say gets attacked etc…’

I’m not attacking anybody here personally, you or otherwise, just saying you can see the ‘drift’ of the game has changed and like you say, if you’re happy with it you’ll be one of the few still ‘left’, but most will see it for what it (currently) is.

Again, the numbers speak for themselves, I’m really not sure why I have to keep ‘defending’ myself from personal attacks when the (chopped) player-base (and their 'opinions) speak for itself.

Time will tell if the fort is worth saving…

I’m guessing this might’ve been missed by some, let me say it again, the devs were adamant in the recent (massive flop) update that they were -not- solely responsible, but in fact were forced into it by higher management in an attempt to make the game supposedly ‘more modern’.

Almost everything in your post is a sort of attack, but that, and this other, point needed to be addressed.

The other point being, "

actually if you scroll up you’ll see the discussion is pretty fair and tame when it comes to the ‘holes’ people are poking, I’m addressing them one by one and there’s been very few holes.

I come across as a bit pushy because I feel somewhat ‘resentful’ that people don’t try to just ‘visualize’ these ideas instead of attacking them with a 'no it won’t work ’ or “i don’t like it”

that’s not constructive is it? People, of course, have the right to say that, but what it’s doing is making me try to ‘push’, like you say, the idea further because it just comes across like people not trying to ‘see’, literally, the potential.

I can’t believe the naysayers are because simply any game (the vast majority in history) with a ‘world map’ almost always have a ‘take-over’ scheme for that map, much like what is ‘connotated’ in the steam trailer, as you would think any sort of ‘kingdom takeover’ game (yeah there’s Puzzle Quest 1 as well, but hey who needs to check that game out right?..).

I’m sorry again if trying to force people to give something a ‘chance’ comes across as pushy, in return I would say there’s always going to be people that ‘don’t like’ something, so I did, and do, ask ‘why not’.

Anytime someone gives me a valid statement to that, I always try to answer (in a somewhat reasonable, lol) way.
Of course addressing the technicalities etc.

This game has come a long way in many ways, including things that many would have said were ‘too impossible/problematic’ to implement, such as the forge, your customization hero (with classes etc).

Honestly I don’t feel the need to defend myself against the ‘YOu’re too pushy’ about ideas, which through blood sweat and tears get implemented by the devs, who of course always would have had ‘nay-sayers’ in regards to them (the ideas).

I want to hear the interest in making the game better and what it takes to do it.

Posts too long? Too excited about it’s potential? etc etc

Honestly the more I read messages like yours the happier I am to see I’m one of the types willing to put forth the ideas, regardless how they’re treated.

Rather be attacked for trying to make a difference than being somebody happy with garbage,

as for perhaps phrasing things too ‘harsh’, I understand I need to work on that and make note I tried to implement the changes in my opening post necessary to come across easier to people,
I took the comment about it being ‘too long’ seriously and made it easier to read for people.

I’m here to evolve and adapt, give me a chance to do so.

Thanks for your post keep the ideas coming.

I feel this is a time-sensitive issue as well, perhaps why it’s making me more pushy than usual, beacuse I feel if people don’t stand up for the obvious necessary changes (like the great cool-down mechanic) then it’ll be ‘beyond hope’ or something.

I’m not sure if that’s a valid view to have (since I could always log back after a year right?), I tend to be intense at times it would be a mistake to take that personally though,
if there’s one thing I try to do is always ensure my points are seen as ‘general’ and not person specific, though I know that can be a very fine line and trust me the more easily offended often get that confused in real-life too.

I know it goes both ways it’s equally my fault as well… just tough to see a game you see so much potential in die-off in some weird sort of mutated way,

lol…

So what you are actually looking for is others to be “yes men” and parrot back to you how wonderful your ideas are…

Next you will be saying the dev team should all be fired and you should be hired on as lead dev… To which i would say LOLOLOLOL

My advice bruh, give it a rest. Obviously nobody agrees with your ideas and the repetitive attacks on the intelligence and integrity of anyone who disagrees is getting tiresome.

Have a wonderful afternoon
Vangor

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My icon would like to say that yours is a very good kitty. :cat:

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You know thinking about things more (based on various responses and considering what’s most ‘feasible’ etc) it starts looking like using the actual ‘Hero’ players have now, but with simply more ‘options’, would be a good middle-ground to this.

Currently the Hero is started to fit very much the idea of a customizable ‘unit’, but so far I (yes, personally…), find the having to choose ‘classes’ too limiting.
(never mind who uses most of the ‘reward’ weapons?.. lol… hmm)

To elaborate basically there’s two options down this path, have the main hero and basically be able to ‘kit’ him out with any trait you want when, for example, you reach the ‘necessary level’.
For example ‘impervious’ might be a ‘high-end’ trait, and therefore accesible only at level ‘400’ or something.

Basically you ‘open up’ traits as you level that you can apply to your Hero regardless of what ‘class’ he’s currently picked.

The road the devs are going on is, what I feel, a bit arguably convoluted.

You have to select a class, then ‘hope’ that class matches the ideas you have of the traits you want him to have.

Be honest, a ‘trait’ that gives ‘+8 health’ ? Really?

Who cares about nonsense like that, when again, Krakens take you out with one hit, the teams you face often start 40+/40+ health/armor etc.

People mention ‘hard to implement’, yet we see how the devs are taking the time to put so much in, that ultimately nobody cares about. (things are ineffectual against the few pvp teams everyone’s using).

So yeah, I think, as an opinion, that the devs would be better off making a custom tailored approach to the main Hero, a sort of ‘modular’ approach.

Instead of all the time and resources they gotta use to make ‘new classes’, new icons, figure out trait combinations (most of which are useless anyways), etc.

As a side note, I mentioned in a chat talk with someone something that hit me out of nowhere relative to the discussion we were having.

Basically it was around how it’s become so difficult to ‘read’ the cards properly, even to the point someone had to finally mention there was an ‘option’ to see the magic ‘meter’ of a card, which totally came out of left field considering since when did this game have ‘magic power’ --on top of-- the basic ‘mana required’ to cast a spell?

Long story short, the lesson learned which I mentioned in chat was that this game is making itself – too complicated – for what it’s ‘presented’ to the public as, a " simple match 3 game ".

the Hero setup is a perfect example, I never feel and still don’t bother with the hero classes (and all it’s convolutions) to this day,
is it really worth the bother? Especially when if you change a team ‘theme’ you can’t chage your hero back anyways? (till a day has passed or something?..).

No, it never is. The krakens still kill instantly and mabs still burn etc (is there a Hero trait that prevents mana burn? please let me know).

If they bother so much with stuff nobody cares about like that, why not nudge them in the direction of making useful systems most will enjoy?

As always Relly this is a more general message please don’t take anything in it as an attack, a defamation of your intelligence etc…

Gonna have to make a ‘sig’ that says that lol

come to think of it, there are no sigs in these forums are there?

That’s pretty cool lol didn’t really notice till now

So I can repeat myself too - if you like those games so much, go play them. GoW is NOT one of the other puzzle quests. It’s Gems of War. It’s different. If players want to play puzzle quest they should play puzzle quest.

And yet you continue to cram your ideas down everyone’s throats as “the path” and refute everything people say.

Do you really now, Mr I’ve been a member of the forums for 3 week and therefore understand the community and exactly what needs to be done to fix everything? This doesn’t strike you as the least bit pompous or presumptuous? Not even a teensy weensy bit??

The only thing this game is milking from me is time. And so if my opinion opposes yours I don’t have to post it here. You just want to hear from those who agree with you. I see.

Again with the pompous “I know best” attitude.

Praytell how can you presume to know the inner conjectures of @Sirrian? Perhaps you should let him speak for himself?

Excuse me??? Child, I was playing this game when you were still in swaddling. I most certainly was here during this and I most certainly witnessed the fallout. Why don’t you check around the forums a bit too and you’ll see that you don’t know of what you speak.

I think before you start slinging your high-falootin solutions to fix a game, you might want to actually understand the game & its community first rather than spouting off statistics of the swarms of people leaving the game. Perhaps you want to show us what percent of those leaving were due to dissatisfaction with the game? how many found a new game instead? How many had real life issues that made them quit? How many stopped playing on steam to play on mobile? How many new players joined on mobile?

The point is you CAN’T give any information about any of that because you don’t know. You’re throwing 1 statistic around (that there was a decrease in steam players) without know anything about those numbers or what caused them. You’re ASSUMING it was due to people rage quitting because GoW isn’t similar enough to puzzle quest. You have 1 set of numbers and don’t even know what it means, yet those same numbers are what you’re basing your theory upon.

I’m not attacking you, I’m attacking your assumptions and what you think you know but in actuality you don’t. Go ahead and shout out these stats and claim your assumptions are based in statistical fact, but those facts are statistically empty and it comes down to you making what you feel is a logical theory explaining those numbers.

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Rofl - my icon looks to be from the exact vantage point as your icon. Mine just has the “I am going to kill you in your sleep” look. Yours genuinely looks grateful to you :wink:

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Quite the opposite, that’s the premise itself, if ‘only’ in 3 weeks I already seen a massive drop-off of the ‘usual’ posters, who many mentioned ‘couldn’t take it anymore’, then that goes to show how quick people are leaving.
(have left)

I am playing PQ2, if this game is so ‘different’ then why is so constantly ‘sold’ as ‘By the Maker of the Puzzle Quest series!!!111’

Finally, being ‘different’ comes in two packages, ‘different’ as in a viable, alternative option ‘different’, and ‘different’ as in a failed state unable to compete with the ‘other’ forms out there.
Put another way, there’s being black, being white, and having a skin disease.

I’ll let you figure out the rest, and no that’s not being an a-- that’s trying to make things succint, because you’re in ‘attack’ mode and anything I do and say you ‘see red’ and go for the throat.

When I say let others decide I mean it, forums work on the premise there’s ‘the old guard’, the ‘new ideas’ by the types who would stick their neck out, and the vast silent majority that pick things apart and are left with ‘food for thought’.

Cause it’s in my Mercurial (as in astrology) nature to verbalize my lightning thoughts, I’ll use an example out of history -

I once played DDO (dungeons and dragons online), I once tried to bring up conversations and threads that ddo would be ‘better off’ if it was done in a ‘real-time’ combat sort of way, as in left mouse attacks right mouse blocks with shield.

I couldn’t believe the amount of ‘flak’ I got regarding that idea. Yes, you better believe (sorry if I sound ‘full’ of myself here, there comes a time when a person has to stand up for himself), I had every possible ‘Bad Idea!!1’ , ‘You suck!!’ thrown at me.

What got to me wasn’t so much that people thought I was trying to change ddo, I wasn’t per say as I realized the mechanics of the game itself wouldn’t allow it, but that the general idea itself was treated like the plague, like I was some kind of leper.

Long story short, is DDO the ‘main’ go-to type of mmo now? Or is it seen as a dying trash-heap simply because of out-dated mechanics with a few ‘core’ players who would defend it forever…

(when new players log in to mmos now do they ‘expect’ real time combat like striking and shielding? Do you make fun of them if they do?.. It’s become defacto-standard, yet 90+% of people attacked that idea only a few years ago like it was the most pointless, useless idea ever…)

Yes this relates to GoW because gems doesn’t have that ‘core’ mechanics problem, it’s only a few tweaks and boom all these ideas are implemented.

It -Does- however have the problem of ‘going stale’, and the die-hard ‘fan-boy’ types don’t seem to be seeing that. (even though “bad direction of the game”, and “pvp SuXXor” threads are common staples on the site of late).

As always, these messages are for others to read, if somehow you’re getting ‘offended’ when I have nothing personally against you (and said nothing to that extent) but still feel the need to ‘attack’ me then whatever,

I would just think it’s far better to worry about making tangible changes to the game.

So yeah, needs repeating, GoW IS ‘sold’ as a Puzzle Quest game, both as it’s successor and the idea that the original dev made it.

Some character in the thread mentioned, “You think the devs should all be fired!!1111” etc, funny how I stated, repeatedly, that what I’m doing is actually -enforcing- the premise the main dev of the game had to begin with, “kingdom battles”, along with pointing out how great his games were that he designed.

Meaning I’m saying the devs are ‘great’ they simply need to reintroduce what made sense in their earlier games, and hopefully be ‘allowed’ to by the higher powers that twisted their arm(s) in the recent update.

Main point, as always, (often forgot in all the personal attacks), is that it’s a choice between where the game ‘wants to go’ compared to ‘what it was’.

Again, the certain poster gave the cheap shot that 'I think I have the best ideas for the ‘best’ game etc"

lol, stated many times before, I have the ‘best’ ideas for a -certain direction- that this game can go, if it chooses to go the ‘other’ direction (mobile for cash), then guess what? My ideas are -terrible- and shouldn’t be implemented.

When people are happy and see a game ‘long-term’, they spend money slowly, but consistently.

If people feel ‘stressed’ but they’re really into a ‘new’ game they have rose coloured glasses for, then guess what? That leads to much more impulsive buying to start, but then dies off over time.

(I myself spent over 200 bucks in the game, when I first started playing it… pretty crazy looking back but I seen how cool the game was and was really excited about it… It’s not a stretch to think many people would think that, even with the state the game is in ‘now’.
Those same players will simply ‘lose heart’ with the game a lot faster at this point, that’s all. But since they spent their money the ‘higher ups’ wouldn’t care.)

Nothing complicated here guys let’s all relax and take things in stride.

Thanks keep up the posts

If you ‘only’ think your time being robbed isn’t a big deal, then you will never understand why many people are in a huff over the current state of pvp, so yes then yeah why post in this thread? You’re happy with the game continue playing it. (and don’t mind someone like me posting new ideas…)

Exactly, this tells clearly of your mindset when you’ve been posting your recent replies, and unfortunately, the way they come across as an attack and little else.
That’s actually exactly what I stated, I want to hear of ‘reasons these ideas won’t work’, -Not- ‘flame-wars’ about opinions on why the ideas ‘suck’ and a person doesn’t care for them.

I know it’s tough to discern the difference (not trying to sound like a dink saying that), but there is a difference.

I want constructive criticism not ‘nay-saying’. Again, you are arguably correct in that yes, that’s what I want, I want to hear from people who dislike the – Direction – of the game, realize the potential in these ideas, and either ‘upvote’ them for further discussion among others or can give ‘tangible’ reasons why it wouldn’t work.

I always address the ‘tangible reasons’ people have questions about, somehow posters like you slip in and start laying out the poison talking like I’m ‘forcing’ I don’t know what down people’s throats.

Look it’s really simple, and you don’t need to reply to this – Hordes of people are unhappy with the state of the game, the pvp, the broken units most of which mostly suck and a few that destroy everything else.
None of that is a ‘debate’ the only question is who are still around who want to see that changed.
Attacking me incessantly about how I think I"m ‘better’ than other people is ridiculous, I might’ve slipped a few times here and there but you’re taking it to the breaking point.

Yes, I want to hear positive responses, however few they might be, than fan-boy types who would defend this game (in it’s current state) to it’s dying day…

We done on that?

Funny, considering you bring nothing to the table, one could argue -you- are having a rather pompous attitude, attacking these ideas yet offering nothing better in return.

When there are no other ‘options’, guess what? Any one thing left is the ‘best’ option.
When you start your new thread with cool new ideas I’ll be the first there to put in some constructive criticism, for better or worse.

Done attacking me yet?..

Yeah at this point the ‘attack’ mindset is clear, but I finish any messages I start so here it goes…

I ‘presume’ because as stated, I beat and played the heck out of his earlier Puzzle Quest games, never mind ‘other’ games (like Warlords BattleCry 3 etc), can understand how he tries to put things across as I’m always trying to make the ‘ideal’ version of that game in my head whenever I play any type of game.
I also mentioned he came out and stated himself the recent ‘decisions’ were forced onto him recently by ‘management’, etc.
I don’t ‘presume’ anything other than what (10th time now?) the – Steam Trailer – tries to convey about the game.
How many games on steam have come out, and you can tell the ‘trailers’ (for better or worse), try to ‘convey’ a certain something about their game, knowing full well it’ll be a battle trying to introduce said things as the game progressively goes from ‘early access’ to full release.

I’ve been playing games far too long and one thing is certain, when you’re presented with ‘Kingdoms’ and an ‘overworld map’, 99 times out of 100 the game is ‘designed’ for you to go, one by one, taking over those kingdoms.

Come on guys, is it really that much of a stretch, that game that makes you ‘pay’ for kingdoms, and gives you messages like, "Congratulations, You Own 100% of the World !! ", would have such a hard time implementing the same idea but simply using it’s pvp mechanics?

smh…

Finally, to address the ‘cheap shot’ aspect of your post, that’s just it… IS Sirrian here to talk about things?

I’m giving him the benefit of the doubt when I say the things I do, whereas you use him to ‘attack’ another person, knowing full well he’s not here to stand his ground.
What are we in WWF here?

Common courtesy allows for people giving others the benefit of the doubt when in a positive connotation, the same is not true for when others are used to attack and insult. If you know he’s not going to show up any time soon, why use him as a tool for vengeance?

Alright well that used up your Karmic Points lol, … ‘child’?.. lol…

(sad to have to say this, yes it sounds ‘attack-y’, but you clearly haven’t been around forums enough if you haven’t lived long enough to see the ol’ “I’m gonna imply you’re a fraction of my age” and it turns out said person was actually much older than the original poster… but anyways…)

to address your point, do you expect me to start single-handedly copy/paste the multitude of posts regarding the general dissatisfaction with the recent UI update?

I was in heaven as there was so much agreement I couldn’t believe my eyes. Even though unfortunately much of that agreement included “I’m about to leave the game” etc.

It is truly an insult to try to ‘force’ someone to show the proof of that, when anybody here of late knows full well people have left by the ton. (that’s not to say the devs still aren’t making a killing with new mobile players, but definitely the ‘steam’ crowd took a massive downturn).

I need to also mention though, in the rushed speed I write these posts I want to make clear I did NOT mean to write “In fact you weren’t around” , which I totally can see being taken as an insult, I meant to say, "In fact -weren’t you around- the last month etc "

Note that as it is a totally different statement and that’s what I meant to write to begin with (obviously you were around a while I would never say you weren’t, sorry again for that grammar mistake)

This game has also only been around for 3 years, I was here since it started… Not sure if a person has to be ‘that’ old to have played a game or barely 3 years, lol…
(sorry again for that typo you know with the amount of writing I do there’s bound to be a grammar mistake somehwere here and there, lol…)

See I can understand being mad about that last grammar mistake, but why are you asking/stating the same thing you mentioned (and was answered) multiple times now?

I did give answers to all that already, the chat was swarming with unhappy people in disbelief with the new UI update, many of which clearly stated were going to leave (and yep, I never seen them in chat again). Many of these people included ‘long-time’ players as well as fairly new people.
To this day (yes, even today it happened in chat), people still can be found popping in on chat saying something along the lines of , “Hey so I came back to the game after some time off, and what the heck happened it looks like garbage now!” Followed by a certain percent that think it’s ridiculous and mention not playing again.

There’s multiple threads in the forum itself about this, the countless steam (negative) reviews -all within a tiny time period correlating with the recent update-, and yes actual ‘proof’ a forum posted put up linking steam ‘stats’ on GoW with this massive drop off after a short spike (when the update happened)

Not sure why you’re still attacking me on this level it’s pretty common knowledge in the game and forums.

Must be stated though again, probably 5th time now, in no way does this mean GoW is a ‘failure’, if that’s indeed the path the devs wanted to go for the sake of capitalizing off ‘mobile’ and mainly new players.

If this game was having the problems it’s having now about 15 years ago pre ‘cell-phone’ days, this thread would be flooded and taken highly seriously (who knows, it still might?..), but since we’re in a easy-come easy-go short-attention-span quick-fix mobile gaming ‘age’, then losing tons of steam players isn’t that big a deal to the devs.

Yes, they (Sirrian) actually came out and stated that (losing tons of steam players doesn’t matter because in the big scheme of things mobile is a much bigger chunk), in the, what you think is ‘imaginery’, thread where people were clamoring for reasons for the insane update.

Perhaps someone could do you the favour and link you it, but it’s very recent surely you know where it’s posted.

I’m new to forums don’t know how to work them, been up way too late answering these messages, don’t expect me to do it anytime soon (if ever).

sigh… funny I just wrote multiple aspects to answer the above, I like how you slap on me that I must be making stuff up and it’s all lies, lol…
I don’t know, maybe look into the ‘proof’ yourself? Do you have steam?

This type of posting is inane rest assured this is the last ‘defense’ post I make, I look forward to the constructive types in the future.

lol… again… I’m wondering do other people see this, where mentioned ‘there’s steam stats, someone linked them in a thread, people posting they’re leaving in threads’, etc, and they don’t feel compelled to respond to someone like this mentioning those ‘facts’ that he seems to think are made up?

Very interesting…

(I’d like to search for one of the links (for example the steam chart) myself right now, but I have no idea how to change threads in the middle of a message so lol will have to leave it at that for now…)

Actually I’m pretty sure it’s in the ‘thoughts on the new UI’ thread, which is replete with unhappy posters, many of which are mentioning actual negative health effects from the update (forcing them to leave), etc…

Anyways good posts Van glad to see this is settled, (you’re right of course, who needs to check other threads anyways right? lol…), as for me going to wait and see who’s into these ideas and work towards seeing if they can be made tangible…

right, well it turns out finding that ‘thread’ (one of many) was much faster than I expected, it was under “Serious question and conclusion on the New UI”

with that let’s take a quick peak at a couple of posts, that I think give you the gist of it… You are of course free to read all the posts which by far and large agree with this sentiment, this post nails it on the head and I couldn’t have said it better myself -

Strat21d
Nephilim:
Global chat has been a storm of people complaining the last two days, the forums are on fire with new members and new threads all popping up to say the same thing!
On the ‘Positive’ side usually there is some disagreement, bickering, name-calling, childish comments in Global chat on X1. It’s seems finally the every single poster is in 100% complete agreement its been like that for days.

I sure everyone knows what they agree on.

(My insert in case of confusion - they ‘agree’ on the fact they all felt screwed over by the recent update and where the game is ‘going’, as well as how they are being treated as players. You are free to check the thread yourself though I’m a bit confused at how if you were around lately you missed it all, like the guy said, it was a ‘storm’ …(added edit, no idea what made this text larger than the rest, I didn’t mean it to be that way))

Also, the guy with his actual Steam link was in the thread as well, I don’t know how to link messages I’m going to copy/paste and hope for the best (lol), note I think his ‘name’ is most important as you can scroll down and view the guys posts in that thread yourself - (it is also interesting to note his/her comment on ‘I do this job in real life for another company’… can you make this stuff up?.. No, lol…)

Taisiakat Crazy Old Cat Lady21d
imageimage.png810x248 23.7 KB
3 year on STEAM - Gems of War

The fact that up until January 2017 there is a nice clear growth, then it tapers (bad sign) and then drops.

1 Year chart
imageimage.png820x252 26 KB
6 Month
imageimage.png761x229 18 KB
This is the chart that really would have me worried if I was their Director of Marketing (I do this job real life for another company)

Alright, sorry for having to do that (I don’t feel I should’ve had to), but yeah you got the ‘proof’ just scratching the surface the rest is there for you to see.

Sorry all you viewers for having to wade through these ‘attack/defense’ posts I’ll focus on the idea ones from now on.

thanks again

LOL!!

You can’t make this stuff up, while clicking on my name icon thing in the top corner, to clear up loose ends before heading to bed, a ‘like’ from a recent post of mine sent me to this in the thread → (copy paste of message)

Viridian1m
Maxx:
You should click on their name to see when their last post was 3 of the people you quoted quit the game


(my reply)

LOL!!!

wow thanks for pointing that out, will come in useful for this ‘current’ debate I’m having,
lol sec


Did you get that? 3 of the people out of the 5 I sent a message to to check out this thread quit the game.

Yeah it was all random right? Or maybe you should check into the forum thread itself, it was a thread opened regarding the dissatisfaction of people with the pvp in the game - mostly people ‘complaining’ about how whack and pointless pvp is (was).

And that thread was before Kraken lol. and Before this recent update.

(but no it wasn’t ‘that’ old, still relatively new and relevant to understanding current players views, about May I think)

etc.

anyways I know all these last few links I sent were all made up right?

All my delusions in a fantasy world, lol…

For the rest of people I’m here to discuss those ideas,
I’m kinda sad though vast majority of people really have left the forums (and yeah I’m definitely implying the game itself as well), don’t know if it’s cause there’s been little to talk about or they really have gone, we’ll see.

Gonna be intersting to see this thread in a week,

see you all then!

lol

I am still reading the first post, sorry, long day…
I’ll replay someday.
So far it really sound cool.
But I must say, sadly, it sounds a bit too big of ideas and probably would fit into Gems of War 2 (or Puzzle Quest X).

If the ultimate goal is PvP variety, there are some really easy to code things that could be done.

But this is my knee jerk response, i’m gona read more :stuck_out_tongue:

Hey, cool to see you like the ideas,

by all means if you’d want me to write down a sort of ‘technical list’ on how I think it could be done (actually implemented), I could definitely try to do so!
But with how verbose I am in my messages I’d want to hear you’re interested first before I ‘bang’ you over the head with a too-long message, lol.

Also, if you have any ideas of what they could do to change it by all means tell them!

Take your time no rush (wont’ be back for a few days myself) so see what you come up with let us all know!

cool take care

I am about halfway in (reading between chores).

For the game, yes, there are many issues to address and speculate and dream about, for balance and fun, from mana gain to luck to difficulty etc…

But if we just want to narrow down a fix for « PVP repetition » only, I think the simplest way to do this is to work on the opponent selector. With filters, options, repetition breakers, etc.

Simple exemple: proposed PvP opponent teams cannot contain a troop fought in your last battle.

1 Like

Holy smokes this thread! Can someone please give me a TL;DR? I’m pretty sure that will result in it being closed.

Viridian is certainly passionate about his ideas, if said ideas are good or bad that’s subjective, and it can be resumed into:

1 - Customizable cards (‘secondary heroes’ or just basic ‘forged’ from scratch cards) for the premise of putting in your own ‘traits’ into troops, so as to counter the repetitive pvp aspect of the game always forcing you to select a mish-mash of troops just for their one or two necessary traits (like impervious).

2 - Kingdom ‘pvp’ that actually involves attacking each kingdom individually, with a more structured form of pvp whereby each kingdom has to have at least 2 (with your hero) or 3 (without hero) units from that said kingdom. Also some troops having modifiers depending of the kingdoms you are invading, as Kraken with penalties while invading Drift sands(sea monster in a desert…).

3 - Cool down timers to ensure abilities (spells) are not ‘spam’ cast in the same continous ‘match-4’ turns over and over (i.e. Kraken getting to cast devour repeatedly in the same ‘turn’).

People expressed how they feel about the ideas, but Viridian stands his ground and people feel he needs to be more open-minded about discussing, changing or accepting that his ideas are not as good as he thinks.

(I tried my best to be neutral.)

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Now, what i think:
I believe you went too far with your ideas on how things can be improved.

It started badly with you promoting this thread over and over on a thread that was already dead for a long time, but this is 50% excusable since you don’t have a good grasp on how to use the forums properly yet.

Aside from that, i don’t think your ideas are bad, but they are mostly unfitting for GoW unless the developers would have a long-term plan to properly prepare all the code needed for it. So, people will disagree with you mostly because they think there are better and quicker ways to improve the game.

  • About your first idea: Ignoring the clear balancing issues it wouldn’t be as simple as changing your hero’s weapons and class. The game would need an extense code to create, register, and “distribute” all custom cards being created to be “used” by other players. We would literally need to download each new interaction everytime we face a custom card from someone. Even facing the same custom card from two diferent players would require the system to download that asset if i’m not mistaken…

  • About your second idea: Two complicated things smashed together. It would require a lot of work to put all possible bonus and penalties on each card depending of each type of Kingdom, not impossible, but really inviable at this point i think, even if we oversimplify it. Also, it would require the players to setup 20+ defensive teams, one for each kingdom, and we would still have some kingdoms being totally lackluster or easy to defeat while others would be really good like Dragon’s Claw, Leonis Empire, Glacial Peaks…

  • About your third idea: It could be done, but the repercusions would surely be huge and i’m not sure if the devs can afford such risk…

4 Likes

ROFL!

That makes me laugh! Take the blinders off. Thanks for putting words in my mouth. Having my time milked away playing GoW is not the same as it being robbed from me. I willingly gave my time and continue to do so. It wasn’t taken from me forcibly by any stretch. I will continue to spend my time (and my money when I deem to) long into the future on GoW. I’m happy playing. Why on earth would I feel my time was robbed from me??

Oh right, that was the other thing you misinterpreted - my comment about not spending money in months. You went off on your tirade that I was proof that people have stopped spending money because of their dissatisfaction. Again wrong. My point was that one doesn’t have to spend money to get anywhere in the game if they don’t wish to and still be able to compete with those who do spend money. No one is holding a gun to anyone’s head demanding or forcing them to pay money.

Those 2 examples reinforce my point that you don’t understand the game, the community, the dev team or what the direction of the game is or should be to be so adament that your ideas and your ideas alone are the only way to “fix” the game.

As this is my last post in this thread, I wish you the best on your quest to enlighten us all as to why GoW sucks as it is today and not worth our time & money until your ideas are implemented. Please do start another thread to let us all know how it turns out for you.

Keep fighting the good fight!

3 Likes

Can I offer a serious suggestion for your approach to this forum?

You need to type less.

Honestly, very few people are going to bother reading what you write, and the more you write (both in terms of the length of individual posts and the number of consecutive posts in a thread), the more you alienate other participants. I’m one of the more prolific readers on this forum and I can seldom make it through a single one of your posts. Rather than writing these lengthy posts, I suggest you try engaging in more of a conversational approach where there is some actual back and forth with other participants.

14 Likes