The carnex is the appetizer for the beast WHEN it’s needed. Until then? Once carnex gets going, I can get 5-10 free turns in a row. I can generate 1-2 maps every five games.
While carnex is firing up? The beast is the team shield.
The summoner keeps the beast fed… And generates a buildup of health for all. Useful on the rare occasions I lose the summoner and need to eat all my troops
And of course the orb is a mana sponge allowing me to pump any of the troops as required. No mana lost in this build.
Not unusual for the beast to have 30-40 Atk. 30-40 shield and 50-80 health at the end of the game.
Build isn’t perfect - the mana colours are the same for carnex and summoner, would like them to not overlap, but I haven’t found a better alternative with the troops I have.
I also have zero board control and can’t target specific enemies. Yet? Surprisingly this doesn’t matter too much
If I happen to lose the beast early? Summoner provides a renewable meat shield for carnex. And summoner is a great healer in all situations,