Okay - we’re back online.
We’ve been working through a few problems (that was why maintenance took us about 90 minutes longer than expected).
There are a few things to know about the current version.
You’ll get weekly rewards for the event that took place over the last few days… you MAY need to enter & leave the PvP menu to receive them though
We have a small issue in PvP that can be a bit annoying. The game DEFAULTS TO YOUR DEFENSE TEAM at the start of every battle, and you may need to select another team, if you don’t fight with your defenders. This one slipped through the cracks, because (I suspect) we are always changing our team anyway. We will get a fix out for this asap… but it need a client fix… 24 hours for Steam, but longer for mobile, sorry guys.
The PvP matchmaking tables will likely be a bit wonky for 24 hours, and may give some strange matchups… that should start to look better by tomorrow after we’ve had a million games or so help construct them.
We’ll be watching the accumulation/loss of PvP points closely for the next few days, and may adjust them up (more likely) or down (less likely) based on how the system operates in the wild.
We haven’t tried the PvP ladder with 10’s of thousands of players banging away at it simultaneously… we’ll also keep an eye on that and hopefully it’s nice and robust.
Apart from that - have at it!