See I never felt this. Players that are just starting or mid-game now are getting more rewards than they previously ever were/could have. When I was low-level I was looking toward mid-level. When I was mid-level i'm looking toward end-level. If you are low or mid level all you have to worry about is playing the game. Literally spend the time playing and you'll see results. When you are at high-level/end-game though this is not the case because you need a lot less things. Troops, souls, stones, etc. You have nothing to look forward to, or at least it feels like.
In other words, the excitement has worn off and the tarnish has set in.
So I feel like Sirrian was saying that. Implementing some way for all players from low-level to end-game to get what they need, and of course i'm all for that.