I just cannot believe how long these weapons have been left in a broken state. This issue was first raised in December 2018, and the problem has been reported and acknowledged multiple times in the almost 2 years that have passed.
Leaving them broken just makes it look like the developers don’t care about the game. This is not a problem that requires a difficult fix, it needs one line of the database changed to assign a different upgrade that won’t break the skull creation. Most doomed weapons have level VII upgrades that could just be straight swapped and I don’t even care which ones are swapped, as long as it isn’t one that doesn’t create a gem.
There are many issues in the game, and most are complex. But I’m not asking for those to be fixed. Fixing these 2 doomed weapons doesn’t need testing. It doesn’t need changes to core game mechanics or a whole slew of rebalancing. It just needs one upgrade swapped out for another existing one.
I’m not asking you to fix unlimited summons.
I’m not asking you to fix goblins that take 16 actions in one turn and kill your whole team.
I’m not asking you to fix empowered converters that take all the strategy out of pvp and guild wars.
I’m not asking you to fix the streaky cascades that give the enemy the mana they need despite a storm.
I’m not asking for a fix to webspinner that can one hit kill almost any troop.
I’m not asking for a fix to beetrix that is the all singing all dancing cleansing looping true damage killer and worth more than most mythics.
I’m not asking for balance to delves so that they are achievable at level 500 without tens of hours of play.
I’m not asking for a way for new players to obtain doomed weapons without waiting for years.
I’m not asking for epic task gold requirements to be brought down to a level that is healthy for players’ wellbeing.
I’m not asking for balance changes to all the useless troops, including mythics.
I’m not asking you to stop having 3 concurrent events running which burns out players.
Just. Please. Fix. These. Damn. Weapons.