I’ve got to agree with you, it is now stupid.
We have a Titan Dragon’s Eye with 50% mana, barrier on brown and 1 (yes 1 brown match of 3 gems) away from mana surging to fill. Odds are high AI will fill, keep the turn and then cast, transforming one troop into a manaless Baby Dragon. There is the chance that Dragon’s Eye will re-fill from the gems it explodes xx - probably 17 minimum gems and then turn a second troop into the same thing. It might re-do the first transform too, but chances are greater for it to not. Also we get a brown storm to help the hero loop brown and re-fill.
The hero is basically immune to skulls on turn 1, will usually have barrier back up on turn 2, and also has stun to fall back on to negate any skull based damage if you actually hit him. So unless you can keep the turn forever, he will always fill.
One troop I have tried on it is an enraged Webspinner. I have to run a dispel class, Mech for example (which is nowhere near as good as most others) and if i can hit a 4match, fire Gimlet and match green to brown and have skulls up, I can with a great starting board kill it before it casts. If it casts it is more or less game over.
So looking at the Titan talents, inflict stun when hit with skulls, barrier on brown, counter attack - gain attack when hit, lightning strike, explode when matching yellow and to top it off fortitude trait at 100.
So, unless your troops are impervious, or have thick head/enrage (1 hit), hitting him will ruin your traits.
He will have barrier anyway. So basically he is a 1 man team, a wreaker of havoc. Your best chance is an enrage based team, Urskya troops or hello Wrath, but Wrath likes brown, so the board gets full of brown. Or maybe a silence based team, maybe TSO in slot 1. Silent Sentinel if it wants to be dumb and skull hit you, but it doesn’t match skulls as there’s so much brown on the board.
Not quite as bad, if your enemy is not Titan they could use Frostmage, not quite as brilliant, BUT when Eye casts, the likely outcome is 2 of your troops are frozen. One at the start, one from a cast and you still get some nice things, albeit no barrier on brown.
So looking at the teams he appears in.
You take a peek at his most likely companions - Rock Troll - Stoneskin/Immunity to Devour, 12 mana from doubling the brown on the board, inflicts stun with skull hits. Just a tremendous troop really. Lacks only fortitude/insulated. Also comes half full courtesy of Titan… so 6 gems from doubling brown by matching reds/purples. Guess what there is a 2 brown, 1 red banner and a 2 brown, 1 purple banner and ofc a 2 red, 1 brown banner. So you could even fill RT on turn 1 as well as Eye very easily.
So when enemy kicks off it will have barrier up, 7/15 for hero, 6/12 for Rock Troll, a brown storm most likely, and with double brown banners, a 3 match will give enough to fill if it surges. When it fires, it will have an incredibly high chance of exploding a yellow gem with a 4 match and usually both Eye and Rock Troll are now full again, even if turn passed over. Frostmage works well when this happens.
There will be barely any red on the board for the transformed baby dragon and very soon, Rock Troll, if he hasn’t already will probably put about 15 browns on the board, filling Eye and then…
Scorpius, will be nearly full, will have raised stats on the Eye so it explodes more gems to re-fill itself and Euryali has poisoned everyone not immune with any 4 gem match.
So if you get the turn back, you are minus 1 troop, Eye has barrier, Rock Troll is tough, Scorpius will kill both of your last two troops soon unless your team has impervious or fortitude (effectively running Dwarves or Impervious/or specific poison immune troops in your team, or any turn accessible cleanse like Voice of Orpheus - !).
Other choices for your opponent, Gimlet, already ready to convert green to make more brown for Eye and the board/storm. Grave Seer, ready to fill RT and Scorpius on any green to purple. I’ve seen other stuff, Megavore instead of Euryali, even Weaver and moving Eye to slot 2 and then popping webspinner if Troll dies.
Now, Dragon’s Eye is not being used for Dragons… You can’t counter it. It’s not like Famine was even though strong. It is not like Nyxbringer where you could negate Mab, or Freeze first, or outdamage it, deny greens.
It is not like Divines where you can outheal Ubastet’s strike, or stun DP (ofc then it became a Titan) or even kill DP.
It is not like the Flamifier/Yao/Titania/Tai Pan thing where using Glaycion or any red transformer will ruin it, hello Anu’s Sceptre for example.
It’s not something Dust Devil works with that well as RT is a tremendous top troop. You basically need 3 DD goes to get Euryali up there. Pull counters with say Chief, Leviathan, some others and Hero weapons, reduce your team overall, and Dust Devil really does.
None will be fast enough to stop DE. Hell I have been running RT (or MC) Weaver, Megavore/Magnus/VOO to good effect, but that team has weaknesses, counters - one being it is slow.
I have ran Bulette teams, but they like brown. I have had winged bison up there - woaah, it’s the only one that isn’t feeding brown! Everything flails on barrier on brown, unless you can dispel, inflict great magic damage or hunter’s marks, even then you have to really use an impervious troop/hero Titan to get anywhere.
So it is truly something that is wrong. I hate calling for nerfs, I prefer finding a counter. There isn’t one.
Invulnerable, but how many troops will get it, not a long term answer.
I would suggest a counter and something like a ‘reflect’ type effect. 100% chance to transform enemy into a 100% full Dragon, 75% chance to ‘kill itself’ unless we get invulnerable effects. Or something that is 1 shot only. Also change it’s colours, like say blue… or red and purple.
Yep it worked in delves, but it has been neutered in Delve but in PVP it’s silly. It’s a gimmick now become something stupid.