Everything I say here is solely for the improvement of this event to as many people as possible.
First off, the Leaderboard does not reward enough, as many have said. I’m sure there’s some lovely people in this thread talking air about being first place on the first day of the event yada yada, but I’m talking about the grand scheme of things.
What incentive is there to buy Tier 7 for 500 gems if 51st gets 10 gems? 21st place gets 25 gems? 11th gets 50 gems? 7th gets 75 gems? … anybody?
What if it wasn’t about the gems? What if the value was solely the Doom troops?
From the 21 Dooms you get from Stage 12 completion, that’s already enough to take it to Ultra Rare. (16 needed).
To get to Epic, you need 41 copies in total and conveniently, buying up to tier 6 gives you the other 20 you need to reach 41 copies.
After that you need 91 copies in total, or additional 50 copies from Epic to get to Legendary. Even the 1st place finish with 25 extra doom troops does nothing to remedy that. Those Doom troops don’t matter.
One caveat: If you’ve only purchased tier 4, if your guild places top 6, then you’ll have enough to go from Ultra Rare to Epic. Yay, I guess?
So there’s no point in chasing the leaderboards as it is. The leaderboard rewards are far less than the higher tier value costs to reach high leaderboard status.
Lets talk about the Tier 7 shop: 1 Doom troop for 500 gems?? To go from Epic to Legendary, I need 50 copies and you want to sell 1 troop for 500 gems? There goes sensibly buying Doomed troops through tiers.
I’ll give them props on the Ice Forge Scroll. Its pretty mean you have to buy Tier 7 3 times if you ever plan to max out the weapon since there’s no other way to get Ice Forge scrolls. Not even Legendary and Mythic Ingots were this mean on release. If they release another Blue weapon, the player just falls further behind on maxing weapons. OR… we could just ignore it. The weapon has upgrades which are actually downgrades, so there’s no point to upgrading it past the 6th tier at this point.
It starts off fun, like the delves, then becomes miserable around floor 15-20+ depending on the player. Why? because the boons in this mode scale even less than the treasure hoard in the delves.
Hoard 100 in Delves give 36 life, 36 armor, 18 attack, 9 magic.
My guild currently has 21 life, 21 armor, 14 attack, 16 magic, which is far less than a Hoard 100 stat boost.
Not only do we have more restrictions in this mode than the delves, we have less stat points as well. We’re expected to battle Level 360 Legendary rooms with those kind of upgrades and have fun?
So say we put up with these battles. What incentive do I have to go past Floor 25 since it stops dropping Forge scrolls? The amazing leaderboard prizes?
Leaderboard rewards are far too low in value to justify tier 7 purchases.
Tier 7 gives an absurd 1 doom troop for 500 gems.
Upper Floor combat isn’t fun due to enemy scaling.
Boons don’t scale enough compared to Treasure Hoards from Delves which are also underscaled.
There’s no incentive to go past Floor 25 due to lack of player benefits and poor leaderboard rewards.
This is a good event for guild teamwork IF there was actually something worth going for.
It would also be nice if players that perform excessively well in their own guild get rewarded for their efforts. It just seems weird someone that pays for Tier 7 3 times and plays everything and someone that just bought Tier 4 for the weapon gets rewarded the same at the end of the week, but that’s just my thoughts on it though.