The problem is more about the way these Boon Scrolls work, when you need 10 scrolls to unlock just ONE WHOLE point of Attack, Armor, Magic or Life you literally needs a third of guild to work towards that extra point when the enemies in the next floor will have gained at least 10 points or more in each stats…
This is my guild so far:
And honestly these boons aren’t worth the trouble because they are meaningless, at first i thought it could work as something used to counter some daring situations like increasing your Life enough to survive the true damage barrage from certain rooms, but no, they are useless as i experienced it first hand…
So, about this particular feature, Boon Scrolls:
Maybe if the devs make each Boon counts twice fot those bonuses it could improve the experience of smaller guilds as they could organize themselves better to be able to challenge some extra floors, this could also work for big competitive guilds in a sense because we are clearly underpowered in later stages.
But i also considered another improvement for these Boons: Introducing some of those Boon Scrolls on each Shop tier would help everyone. By the way: NO RANDOM BOON SCROLLS!!! Ahem… just to make things clear regarding such purchases.
Before the imminent P2W wailing: Get over it, the Shop Tiers will be bought for many reasons, be it competing on the leaderboard or simply to have all Forge Scrolls to upgrade the “Super Mythic” weapon, in any case these investiments could just as well be converted into guild benefits that are NEEDED in order to face some threats on the higher Floors.
So, having extra Boon Scrolls attached to these Shop Tiiers provides something to all players regardless if they will chase the leaderboard or not. Face it like the investiments of Guild Wars, except that i doubt the devs/plubisher would allow us to have some extra stats without using gems like we can have in GW, so it’s better to reach at least a better compromise from both parts while making these purchases more interesting for all players/guilds in general.
Smaller Guild could get some benefit if mostly everyone decides to get at least the Weapon, and the Big Guilds that intend to work their way into the Leaderboard will also buy a lot of Shop Tiers anyway so it boils down to how much gems are being spent anyway, but with some extra stats fo everyone the experience can be less aggravating.
I hope the devs consider it. As soon as they wake up, that is.