I actually do hate & moaning, but I thereās 2 reasons my Gow Title is, āMad as Hellā.
I can get just as easy as the next girl.
But, Iāll go for what left me blank, staring, & then @ my T.V. Screen.
10,000ās Glory Keys
10,000 Wasted Glory Resource out of desperation
1,000s of Gem + Event Keys
1,000ās Guild Keys
Over Spent Clan Orbs & Seals (5k just this week.)
Weeks Hoping Soulforge Has IT & doesnāt.
What did I get? A 2nd Wulfgarok.
Besides that, itās goofy like in delvesā¦when thereās the WARDED room for your troops & you either fight the only enemies you need Warded for getting there or while getting it.
Honestly, I tend to chalk things up to my fault, but I will credit the game thisā¦
Itās one of the things I hate most, *Game Crash During;
PVP Match
Guild War Match
But when it happened during a Gnome Vault? I was thankful I for whatever reason, made screen shots enough for the GoW Help Desk toā¦Return my key.
This isnāt what 2+ years of GW progression should look like, even if we didnāt score 1 million points straight away (it takes a while to level up those statues, amongst other thingsā¦).
Iām going to have to send in a support ticket to ask for either my missing Guild War troops or some Ascension Orbs at some pointā¦
Itās minor, but summoning is virtually useless on your active team.
So hooray for getting a task for that the day after a delve event where summoning is inevitable with that bizarre delve faction!
Fighting against Life and Death in a PvP match. My hero had Deathmark on it, and my hero was the last troop I had alive, but I finally killed the enemy hero, and he was the last one alive, so the match should have been over. NOPE. The damage that killed him triggered a spider to spawn, and the very next turn, my hero died from Deathmark.
The weekly events dipping heavily into delve mentality really sucks. Book of sin rooms toying about yaio gui and such when you have no way to drain or neuter itās spell damage is dumb. Also, you really donāt need the special rooms jumping from 20-70-120 etc instead of the pace of normal enemy instances. I shouldnāt need restrictions on troops atop of lvl350 teams that STILL cheat to spawn in skulls the second I trickster shot kill yaio gui, especially with the auto respawns into those secondary daemons on death
Sure, but 47 attack. I was using him at 80 attack and had him miss three consecutive times, two battles in a row. Odds of 1/7 successes at 80% are like 1/2790, so hardly impossible, but still quite irritating.
My Hero was never truly in danger. After all, 522 hp ought to be enough to survive anything (except a deathmark, but thankfully I didnāt get one of those). Finally, after 5 minutes, it is over.
Worst part about it: after I defeat the Mythic Battle that replaced Tzathoth (much faster time than Tome), the Tome returns to itās original position and starts jiggling it more than a little bit again. No, not going to do it. Never again. Not even for the Horde.
To have the number 11 censored in the guild announce (but not in the guild chat)!
So after 10 minutes trying to figure out why my announce was censored, I realized it was because of the number 11. Would you believe that. I had to write it āelevenā in place of ā11ā.
And I thought I had see everything in this gameā¦
I have zero doubt there is āsimulated difficultyā in this game.
What I mean is there are checks. For example, the game checks your team score vs the opponents. If your team score is higher, it adds say 10-15% to the AI rates. Simple way to overcome lousy AI. Just make the rates higher against better teams to simulate it being more difficult.
This accounts for 35% bandits, spiders, 25% resurrect for infernal king, etc triggering at much higher rates.