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The Gnomes - silent nerf to their occurrences and reward drops!

It’s been known for some time now that the drop rates of Pet Gnomes and all the other Gnomes during the Vault Event is much lower now than it used to be in the past.
The same goes for rewards.

Conveniently, this change or nerf was not mentioned at all in the patch notes.

The game was at least worth playing back then. You could get 5-10 Vault Keys. Well, not anymore!
I got one lousy Vault Key by playing several hours each day during the whole Vault Weekend, not to mention that the rewards were insulting, like 2 minor trait tones and 100 Souls most of the time.

Pet Gnomes are much rarer than they used to be as well, except when it’s Wednesday when you don’t really need it, but you get one after two weeks of absence.

I suppose we have to thank the Publisher - 505 Interactive for that.

That’s all I wanted to say.


I think that the occurrences of Pet Gnomes automatically got reduced when they added more Gnomes to the pool, currently as a total of 6 differently Gnomes that can appear. So if it is even steven for any of those 6 Gnomes to appear it will be less than a 17 % chance that it will be a Pet Gnome - whenever you get a Gnome in your match.


When they started selling vault keys for $2 a pop what did you think was going to happen. Would not be such a bad deal if they would take out the lousy cards that show up half he time.

I’d had pretty poor drops the last couple of events, but in the latest one got 17 vault keys… I focused on doing easy battles as fast as possible, you can go hours without a vault key and have two drop in five battles, it’s always been streaky.


We haven’t silently changed the drop rates. Now that there are more gnome types the pool is more diluted, but the chance to encounter gnomes is the same as it was. The overall drop rate for gnomes has not been altered.


Really? How many pet gnomes are guilds finding following 4.7 when there is almost no incentive to engage in pvp? You failed to address treasure gnome rewards despite introducing specific glory, soul and other gnomes. Why do treasure gnomes still give soul rewards? If that’s the ‘working as intended’ party line then treasure gnomes should also potentially trigger pet rescues. Please explain how souls in any way shape or form can be deemed as treasure.

127 PvP battles to get a pet gnome, because they nerfed the pet gnome drop rate with every new subsequent gnome type: Devs PLEASE give us Pet Gnomes in explore! 🙏

But of course it’s not nerfed, it’s ‘diluted’.

Self-explanatory Morality.


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In the last weekend I’ve got more pet gnome than in every other Vault weekend.
At least one per hour, in a couple of run I’ve got 3 consecutive pet gnomes in 3 battles

Cpvp, left choice, about 10" per battle


There was about 3 out of our guild doing pvp over the gnome weekend and we had a pet rescue triggered every hour,
Often I was finding a pet gnome and needing to wait til the existing rescue was finished, I definitely found more gnomes (not necessarily vault keys however) this Gnome weekend.

Also, yes, my discord is light themed because I’m colourblind and my filters make discord impossible to read on dark theme :woman_facepalming:


This is so hard to prove because if it’s not illegal for the devs to show us a rate, they will make up any possible reason to justify why they don’t show it to us. Every reason boils down to, “If you knew how low it was and have a simple grasp of probability, you’d be angry and call us abusive. We don’t want to be abusive, so we aren’t going to tell you how it works. You might quit. There’s no other way to resolve this problem.”

So I don’t buy the premise because “I had a bad weekend” is well within the realm of how probability works. I’m using Broker of Greed in the Raid Event because a friend suggested it. He told me, and I quote, “I can’t believe how often it hits Magic or Attack”. So I played enough matches to get to ZG level 60 and it hit Magic twice, Attack zero.

Which is easier to believe?

  • He had good luck and I have bad luck.
  • The devs, who typically can’t write a six-word English sentence without making a mistake unless they pay a native English speaker to translate, specifically tweaked the game so I’d have bad luck without accidentally giving him infinite stats.

Nothing of the sort has been “known”. It’s something that some people continually insist that they “know” better than the people who ACTUALLY know and who have continually explained that there hasn’t been changes to rates.

What you’re observing is a combination of people not wanting to play PvP (so fewer pet gnomes found), more different gnomes (same number of total gnomes but fewer of each individual type) and slower explore/PvP battles (fewer gnomes found per hour because fewer battles performed per hour). Your bad RNG may be shared with others, but clearly not everyone or even the majority. Stop wasting the devs’ time having to explain that RATES haven’t changed every couple days. Beg for increasing rates or where certain gnomes occur all you want if you must but continuously claiming you know the game code better than devs & calling them liars is both getting old and eroding the legitimacy of all other arguments or suggestions you make.


I have not seen any changes in the drops from Vaults that seem statistically off, and I have my personal Vault rewards in a spreadsheet from my last 230 vault runs. A few highlights, for what it’s worth:

  • I haven’t had Cedric’s 15 Event Keys reward in 58 battles now. Based on the 230 vault runs though, the drop rate for it is only 4.3%, but that gets lower and lower the more runs without it dropping I do. Oddly enough, in the 18 battles before those 58, it dropped 3 times. However, statistically weird things like that are bound to happen. For instance, you might think it’s odd to go 58 battles without seeing it. But on the flip side, I also had his 15 event keys drop back to back once.
  • Similarly, Cedric’s gem rewards (100 or 250 gems) is pretty rare at 5.7%. I went 62 battles once without seeing it, yet it dropped 3 times in the 23 battles before that. But again, unless I had tens of thousands of runs to look at, these anomalies are meaningless for making conclusions about changes to the drop chances.

It’s like playing poker and seeing someone get 4 aces and declaring that the deck wasn’t shuffled. Well, we just put more emphasis on seeing 4 aces than we do other things and we ignore the times that we didn’t see that.

It’s very easy with statistics to think something is “wrong” because we don’t see what we expect, when in reality, that’s the thing with drops. You could open 1000 gem keys and get 3 mythics, or you could open 10k gem keys and get none.


Played my first pvp in probably 3 months. 1st battle, gnome. Quitting while I’m ahead :grinning:

I have been trying to get a Pet Gnome for two weeks now in PvP. No such luck. And I had over 5k and 7k pts. They probably nerfed them further. I find no other logical conclusion. The others have said the same.

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ROFL - I highlighted the important part of your post above. You’ve had bad luck, nothing more nefarious than that. I’ve only done 28 PvP fights this week for less than 2k points and got 1. Your “logical conclusion” is faulty at best.


Yeah…there hasn’t been a nerf…since weekly reset for 5/11/2020:
PC / mobile guild: 14 pet gnomes
Xbox guild: 10 pet gnomes

This is guild-wise. Now I can’t say, I pulled these pet gnomes, but as a guild, PGs are dropping.


Your argument holds zero water. Our guild has gotten 5 pets today alone since reset. You need to play a lot more pvp or be in a guild that does if you want to start seeing more pet rescues. Nothing has been nerfed, it’s just the classic RNG at work.


Could be the case, but I am talking specifically about regular weeks without Gnome Vault weekends.

Yesterday I did 336 matches in explore 2 since it takes like 10-20 seconds to finish once.
In 336 explore 2 matches I found in total:
-6700 souls;
-3 celestials traitstone;
-200 fragments;
-14 diamonds;
-35000 gold;
-8 minor traitstone;
-20 blue Ingot;
-12 purple Ingot;
-4 mythic Ingot;
-4000 glory;
-10 gems;
-3 event keys;
-1 vault key (at match 216) then until 336 no vault keys.


So, I’m guessing that for gnome weekend they bump the appearance chance from 1 percent to 2 percent for any gnome?