Platform, device version and operating system:
PC, Steam client, 4.1.0.06, OS: Win 7x64 SP1 (all up-to-date)
This bug was spotted by me on the 2nd of December of 2018.
Screenshot or image:
Skeleton Key +10:
How often does this happen? When did it begin happening?
Sometimes, but it could be always under some specific conditions, during a PvP match - 3 Trophies.
I heard that it started happening since the weapon was introduced, 4.1 update.
I suspect the Treacherous perk (9th weapon upgrade) on the Skeleton Key. Not sure about it 100%.
The Skeleton Key is fully upgraded (+10). Unfortunately, I was not recording my match when it happened.
I don’t recall the exact enemy team, because the opponent had a different team when I checked the History.
Steps to make it happen again
The Skeleton Key killed my 1st (upper enemy target) and the 4th one (bottom enemy target).
However, the only difference was that the Treacherous perk triggered (+5 additional damage) instead, and not the direct damage by the weapon. I think that when (additional +5 damage - Treacherous perk) that killed the bottom target, caused me to lose my turn, even though that should not have happened. I also did not have any Freezing effects applied. I also don’t recall if I had the Enraged or/and Barrier perk active.
My Team configuration: (The Dragon Armor perk - Titan 100, fully upgraded - Level 1170, same for others)
My Banner: Slayer Banner - Dhrak-Zum
Titan - The Skeleton Key (+10) weapon
Apothecary
Greed
Cedric Sparklesack
Titan Talents:
Impact
Counterattack
Stone Circle
Storm Aura
Rock Solid
Bloodthirsty
Fortitude
I hope that this is enough in order to replicate this problem.
The enemy team must be such that it will kill the last, fourth target, with a treacherous perk, if my theory is correct and valid. If it is, then an extra turn won’t be awarded and ignored.