Third? Fourth (or arguably fifth) I think…
Alchemist -Yellow
Valkyrie - Blue
Green Seer - Green
Keeper - Skulls… (Maybe doesn’t count!)
…makes four others…
Third? Fourth (or arguably fifth) I think…
Alchemist -Yellow
Valkyrie - Blue
Green Seer - Green
Keeper - Skulls… (Maybe doesn’t count!)
…makes four others…
Not sure if anyone else mentioned this yet, but why do we need our daily and weekly rewards to come in mail? I mean, it just adds an extra, useless step to get what was given automatically upon login before. This isn’t necessary to increase logins because you already had to log in to get the reward, so what’s the point?
its an auto reward and apparently there was a limit of 20 of those… (guild and others) so this fixes the problem.
Creating a unified location for rewards make adding new types of rewards in the future much simpler.
And having a “collect all” button makes it even simpler!
You’re absolutely right i completely forgot about Green Seer, probably cause i don’t have it…
Assassin Class
Perks:
10 - Dark Armor - Hero gains +8 Armor
25 - Dark Blade - Hero gains +4 Attack
50 - Naga’s Blessing - Hero counts as a Naga for Team Bonus
Traits
1st Trait: Sturdy - Immune to Poison (need to go back and figure this out)
2nd Trait: Venomous - Poison enemies when doing skull damage - 26 minor fire, 12 major fire, 10 arcane dark
3nd trait: Assassinate - 10% chance to assassinate the last enemy when you deal skull damage (need to go back and figure this out)
Bonuses
Gem Mastery +1 per class level going to 20 Purple
Hero is from Kingdom Mists of Scales
Magic bonus +5 when using red weapons
Skills
Attack +7
Armor +9
Magic +5
Health +4
Serpentine Dagger at 250 victories in class
This made me think that xbox/ps4 got updated.