[Not a bug] Doomclaw not devouring at expected rate

Platform, device version and operating system:
PC, Steam, Windows 8
Screenshot or image:

What you were expecting to happen, and what actually happened:
I was expecting Doomclaw to devour at a rate near the 25% that it claims in it’s text. Instead it worked at near 5% for the entire class challenge.

How often does this happen? When did it begin happening?
Just noticed it during class challenge, haven’t had problem with it before.

Steps to make it happen again
Played as normal, checked opponents for immuntiy to devour.

Hey, we’ve run thousands of tests and Doomclaw is devouring at the correct rate.

You’ve only done a very small number of battles with him in the past 24 hours so it’s a statistically insignificant sample size but the % I found there was acceptable.

While many of your battles had 0 devours from Doomclaw (several battles in a row), you also devoured at a rate of 100% in several battles. I think that the number of battles in a row where he didn’t devour would have made it seem like the chance was lower than it was but when you take into account all the battle stats it was actually quite normal. Whereas if the successful devours had been sprinkled evenly into the battles you would have thought nothing was wrong (ah the joys of randomness!).

Thanks for reporting anyway :slight_smile: