Hi,
like Hydra with lost life, I really like the idea of a troop using bad status effects to boost its damage.
The punished one [12 green/blue]
- Deal 5 + [Magic] damage to an enemy. Deal double the damage if one negative status effect is applied. Deal triple the damage if more than one negative status effect is applied.
Traits:
1st - Nature Link
2nd - Alert
3rd - on 4-5 gem match, get entangled
about 15 Magic at lvl 20
Counter is everything reducing magic, or no status effects
Burning Man [25 blue/yellow]
- Apply every bad status effect on all enemies if you are stunned or burned and deal 15+[magic] true damage if you are entangled
Traits:
1st - Stoneskin
2nd - Necromancy
3rd - 30% chance to get burned every turn
- about 5 Magic at lvl 20, high life
Counter is mana drain
Pain [7 brown]
- Double your attack if one negative status effect is applied
Traits:
1st - Stone Link
2nd - Greedy (Gain 2 bonus gold on 4-5 gem matches)
3rd - Jinx
About 24 Attack at lvl 20