Well you see, the feedback was so positive after Eldrazhor had a low-probability (for the player) instant kill chance that it was a foregone conclusion that we would get more along the same lines. Just like everyone’s favorite faction, Stonesong Eyrie! It’s clearly a winning combo [for someone who profits when multiple tier-VII purchases are required]
Just count your blessings that the troops don’t have summoning capabilities this time to boot.
On the third try.
I went in to the boss room with only two troops (Deathblade & Bile) and they were the wrong way round due to bullette !
Just kept exploding Bile for the skull matches and to wipe doomskulls off the board so enemy Deathblade wouldnt use them against me.
My Deathblade generally instakilled at 35+
This is how my first try ended in the boss room - he instakilled me the next turn
If anybody should ever wonder why the community is so ill disposed towards Infinity Plus Two, this is one of the reasons. Bile Blackheart is picking a random skull and transforming it into an uberskull. Quite obviously it shouldn’t pick the very same skull a second time, because it isn’t around any longer, it should pick some other skull instead. And yet, in the perfect little communication hell Infinity Plus Two has so elaborately cultivated, this isn’t a bug. It’s how the traits resolve when triggered, which is working exactly as intended, they have been fine-tuned for precisely this surprise result the past few years. Which is the last we’ll ever hear from Infinity Plus Two on this topic, they’ll now avoid our malicious attempts to make them appear wrong. Happy facepalming, everybody.
Well, they misprinted Deathblade (Should be 50% chance for the AI to instakill, with a bonus of +5% per doomskull).
And Nightarrow (Should be 33% chance for the AI to instakill, with a bonus of +3% per doomskull).
Both of these troops have instakilled with ONE doomskull on the board, within 5 levels of each other, roughly 10 casts. The first one was the first AI cast it got. No, there’s nothing shady about how the AI constantly gets better odds than players.
Using this for leveling. Hopefully against the black heart instakills, you can eat, kill or lockdown them BEFORE they cast.
Cause we know what happens if they get a single cast off…
Yes it looks to me also that it’s just creating one, not converting a skull
Edit: I slowed down from 4x to 2x to try and get a better look but it’s still hard to tell. Maybe it’s sky drop skulls getting converted immediately which makes it look weird? I’m hesitant to file a bug report until I can tell I’m not just seeing things
Blackheart is 100% just spawning a doomskull at times. I don’t know the algorithm, so I don’t know WHY, but it is doing it.
This is just the 2nd delve I refuse to play again, even on tuesdays. The RNG is too skewed to the AI. I got instakilled almost a dozen times, & each chance was under 25%, with about 30 enemy casts total. I got two of I don’t know how many, but it was’nt even close to the rate the AI was getting. The other delves is All Seeing Eye, since they refuse to put in a 9th room, and you HAVE to buy tiers on tuesday if you want that last level of rewards.