I read the topic concerning PVP point reward which is controversial. I guess u guys got the wrong point.
Rewarding the extra glory is a fine way to advocate challenging the stronger players, but not like the system at present. Leveling up would strengthen troops to some extent, but just normally. Some low level players could build ultimate team as well via purchasing gems.
Here is the core unit of my friend who is just about level 300. As reference, I posted my screenshot of level 900+ in the end.
Admittedly, he didn’t achieve the max state. However, the combination and passive abilities are strong enough to smash most level 1000 players.
@Nimhain @Sirrian I reckon the perks of challenging difficulties are supposed to based on the strength rating of team u used instead of the gap of the player’s level or the “total time of playing”, which is a sound way to encourage players, including the high level players, to use weak team skillfully.