The new world event has troops that mana burn.
I think it’s funny that mana burn is a spell that does damage to troops but does not count as spell damage as far as the event medal is concerned.
The new world event has troops that mana burn.
I think it’s funny that mana burn is a spell that does damage to troops but does not count as spell damage as far as the event medal is concerned.
Example (7s):
I realised you can’t see my equipped Medals, but assume it’s either 2 Event Badges or 1 Event Medal – but it wouldn’t matter in either case since it doesn’t affect the spell damage.
I guess ideally the video would show a different spell being affected as well, but not Mab. Soz .
Bump.
The current world event highlights the sorry state of mana burn : 3 troops and one weapon dealing it, 87 troops and 2 classes immune. No medal boost is adding insult to injury.
Same shit as it was in the case of life steal. A whole campaign went by without life steal being considered spell dmg.
Spells has some strange categorization in this game.
I didn’t try life steal in any campaign. But I’m sure Life and Death did tremendous spell damage (life steal) in one of the world events that I use dit in. Not sure when.
It does feel perfectly logical, that if I hit someone with my axe it’s a spell, because the Magical pixies deliver the hit across the screen. But mana burn… hmm…
They fixed it after the first campaign, so now when you can take a life stealer troop or weapon you are unstoppable in the world event.
EDIT: I found the bug report