Maybe my original post wasn’t clear. The pet in the pet rescue would be determined by the player that captures the gnome. Even if my Flutter is already mythic, if another member of my guild triggers a pet rescue, it can still be for Flutter if they don’t have it mythic yet. So the guild would still see Flutter rescues, as long as the player catching the gnome needed it.
Yes, it would mean that if the only players who play PvP are those with Flutter already mythic, then the guild wouldn’t see any Flutter rescues, except in weekly events or if the player who gets the gnome already has all pets in the drop pool ascended to mythic - in that case, the game would choose a random pet.
It would mean that as more guild members level up a pet, you’d see that pet in a rescue less often. It would also mean that when a new pet shows up in the pool of pets for pet rescue events, you’d see it come up a lot more often.
I still do all pet events, I need the food too and it’s a decent gold yield as well. And I don’t see many pet gnomes during a normal week, maybe 1-3 (I don’t PvP a lot). It would be nice if on those rare occasions, it was for a pet I still need to level up.
I’d even settle for just a chance of this, eg. a 50% that the pet is one you don’t have at mythic and 50% to be a random pet. I mean, we currently have how many pets in the drop pool for regular pet rescues? 50-70? More? Every new pet will become more and more difficult to level up as the odds of seeing any individual pet in a rescue event decrease.