Long ago, there was the one way to do PVP progression in card games and the like. They used the star system. Every rank required a certain number of stars to progress to the next one. Hearthstone still does it to this day, and Gems of War used to work off the same principle. The practice may be long dead on PC and mobile but the system was still in place on console. That time is ending. With the console patch 2.0.1 set to drop this week, the last bastion for star-based PVP progression will change to the new point-based system. In order to feel like my progress will not be wasted, I will no longer do any invasions until the patch drops. This will apply to both my PS4 and Xbox One game profiles. Press F to pay your respects to the old system.