Can we agree that one main issue is the omnipresence of Wisp in GW?
But the solution is pretty simple: the new defense system. But we are still waiting for it… July 27th:
3.1.5? Nooooo. And no news about that (aside the usual “it’s coming one day”)…
Are devs the ones who are playing GW? Of course not. It’s us, players who have to deal with unbalanced troops everyday. When Impervious was broken, Kraken was everywhere with no way to defense against his devour (p.s. in my dictionnary it’s called "bug exploit’, just saying).
How much time it takes to fix the 1-troop defense teams? Less than one week… Difference with the above issue:
- less difficult to implement
- on the server side
- cough cough game economy is involved
Sorry but 3.1.5 was released one month after 3.1 with almost nothing inside (2 main bugs…). Is one month not enough to implement the new defense system?
(Reminder of what could be the new defense system)
- the current UI could be enough for that: no need of a new Defense Menu or do it after, players can remind their team
- lock 6 buttons (ie “changing defense team” ones) could be done in 5 minutes and could be ready for the 3.1.5
- defense bonus could be opaque (it’s the new standard apparently) and done on the server part: tweaking with numbers is never easy but don’t ask so much codes
So I don’t see why we are going to wait 1 or 2 additional month(s) to stop this annoying GW that we have everyday.