Greedy trait possibly not working as intended

What you were expecting to happen, and what actually happened?
Normal result of 4/5 match without Greedy: 4/5 gold collected (1 per gem matched)

Expected result of 4/5 match with Greedy: 6/7 gold collected (+2 gold per match)

Actual result of 4/5 match with Greedy: 12/15 gold collected (+2 gold per gem matched)

What are the steps to make it happen again?

Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!

I think both necromancy and greedy are currently working during match and at the end to increase maximum.
Meaning they also make it faster to get souls/gold.

Atm I am using a 2x necromancy team, and Dragon soul. His spell gets me 15 souls.
The counter at the top goes to 15, then 30, then 60, and finally 80, after each cast. Can’t really understand how it does that.

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